masque/examples/tutorial/basic_shapes.py

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import numpy
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from numpy import pi
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from masque import layer_t, Pattern, Circle, Arc, Ref
from masque.repetition import Grid
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import masque.file.gdsii
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# Note that masque units are arbitrary, and are only given
# physical significance when writing to a file.
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GDS_OPTS = dict(
meters_per_unit = 1e-9, # GDS database unit, 1 nanometer
logical_units_per_unit = 1e-3, # GDS display unit, 1 micron
)
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def hole(
radius: float,
layer: layer_t = (1, 0),
) -> Pattern:
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"""
Generate a pattern containing a single circular hole.
Args:
radius: Circle radius.
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layer: Layer to draw the circle on.
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Returns:
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Pattern containing a circle.
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"""
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pat = Pattern()
pat.shapes[layer].append(
Circle(radius=radius, offset=(0, 0))
)
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return pat
def hole_array(
radius: float,
num_x: int = 5,
num_y: int = 3,
pitch: float = 2000,
layer: layer_t = (1, 0),
) -> Pattern:
"""
Generate an array of circular holes using `Repetition`.
Args:
radius: Circle radius.
num_x, num_y: Number of holes in x and y.
pitch: Center-to-center spacing.
layer: Layer to draw the holes on.
Returns:
Pattern containing a grid of holes.
"""
# First, make a pattern for a single hole
hpat = hole(radius, layer)
# Now, create a pattern that references it multiple times using a Grid
pat = Pattern()
pat.refs['hole'] = [
Ref(
offset=(0, 0),
repetition=Grid(a_vector=(pitch, 0), a_count=num_x,
b_vector=(0, pitch), b_count=num_y)
)]
# We can also add transformed references (rotation, mirroring, etc.)
pat.refs['hole'].append(
Ref(offset=(0, -pitch), rotation=pi / 4, mirrored=True)
)
return pat, hpat
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def triangle(
radius: float,
layer: layer_t = (1, 0),
) -> Pattern:
"""
Generate a pattern containing a single triangular hole.
Args:
radius: Radius of circumscribed circle.
layer: Layer to draw the circle on.
Returns:
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Pattern containing a triangle
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"""
vertices = numpy.array([
(numpy.cos( pi / 2), numpy.sin( pi / 2)),
(numpy.cos(pi + pi / 6), numpy.sin(pi + pi / 6)),
(numpy.cos( - pi / 6), numpy.sin( - pi / 6)),
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]) * radius
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pat = Pattern()
pat.polygon(layer, vertices=vertices)
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return pat
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def smile(
radius: float,
layer: layer_t = (1, 0),
secondary_layer: layer_t = (1, 2)
) -> Pattern:
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"""
Generate a pattern containing a single smiley face.
Args:
radius: Boundary circle radius.
layer: Layer to draw the outer circle on.
secondary_layer: Layer to draw eyes and smile on.
Returns:
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Pattern containing a smiley face
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"""
# Make an empty pattern
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pat = Pattern()
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# Add all the shapes we want
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pat.shapes[layer] += [
Circle(radius=radius, offset=(0, 0)), # Outer circle
]
pat.shapes[secondary_layer] += [
Circle(radius=radius / 10, offset=(radius / 3, radius / 3)),
Circle(radius=radius / 10, offset=(-radius / 3, radius / 3)),
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Arc(
radii=(radius * 2 / 3, radius * 2 / 3), # Underlying ellipse radii
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angles=(7 / 6 * pi, 11 / 6 * pi), # Angles limiting the arc
width=radius / 10,
offset=(0, 0),
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),
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]
return pat
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def main() -> None:
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lib = {}
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lib['hole'] = hole(1000)
lib['smile'] = smile(1000)
lib['triangle'] = triangle(1000)
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# Use a Grid to make many holes efficiently
lib['grid'], lib['hole'] = hole_array(1000)
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masque.file.gdsii.writefile(lib, 'basic_shapes.gds', **GDS_OPTS)
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lib['triangle'].visualize()
lib['grid'].visualize(lib)
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if __name__ == '__main__':
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main()