Add repetitions and split up code into traits
This commit is contained in:
parent
d4fbdd8d27
commit
bab40474a0
27 changed files with 1183 additions and 929 deletions
119
masque/traits/rotatable.py
Normal file
119
masque/traits/rotatable.py
Normal file
|
|
@ -0,0 +1,119 @@
|
|||
from typing import List, Tuple, Callable, TypeVar, Optional
|
||||
from abc import ABCMeta, abstractmethod
|
||||
import copy
|
||||
|
||||
import numpy
|
||||
from numpy import pi
|
||||
|
||||
from .positionable import Positionable
|
||||
from ..error import PatternError, PatternLockedError
|
||||
from ..utils import is_scalar, rotation_matrix_2d, vector2
|
||||
|
||||
T = TypeVar('T', bound='Rotatable')
|
||||
I = TypeVar('I', bound='RotatableImpl')
|
||||
P = TypeVar('P', bound='Pivotable')
|
||||
J = TypeVar('J', bound='PivotableImpl')
|
||||
|
||||
|
||||
class Rotatable(metaclass=ABCMeta):
|
||||
"""
|
||||
Abstract class for all rotatable entities
|
||||
"""
|
||||
__slots__ = ()
|
||||
|
||||
'''
|
||||
---- Abstract methods
|
||||
'''
|
||||
@abstractmethod
|
||||
def rotate(self: T, theta: float) -> T:
|
||||
"""
|
||||
Rotate the shape around its origin (0, 0), ignoring its offset.
|
||||
|
||||
Args:
|
||||
theta: Angle to rotate by (counterclockwise, radians)
|
||||
|
||||
Returns:
|
||||
self
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class RotatableImpl(Rotatable, metaclass=ABCMeta):
|
||||
"""
|
||||
Simple implementation of `Rotatable`
|
||||
"""
|
||||
__slots__ = ()
|
||||
|
||||
_rotation: float
|
||||
""" rotation for the object, radians counterclockwise """
|
||||
|
||||
'''
|
||||
---- Properties
|
||||
'''
|
||||
@property
|
||||
def rotation(self) -> float:
|
||||
""" Rotation, radians counterclockwise """
|
||||
return self._rotation
|
||||
|
||||
@rotation.setter
|
||||
def rotation(self, val: float):
|
||||
if not is_scalar(val):
|
||||
raise PatternError('Rotation must be a scalar')
|
||||
self._rotation = val % (2 * pi)
|
||||
|
||||
'''
|
||||
---- Methods
|
||||
'''
|
||||
def rotate(self: I, rotation: float) -> I:
|
||||
self.rotation += rotation
|
||||
return self
|
||||
|
||||
def set_rotation(self: I, rotation: float) -> I:
|
||||
"""
|
||||
Set the rotation to a value
|
||||
|
||||
Args:
|
||||
rotation: radians ccw
|
||||
|
||||
Returns:
|
||||
self
|
||||
"""
|
||||
self.rotation = rotation
|
||||
return self
|
||||
|
||||
|
||||
class Pivotable(metaclass=ABCMeta):
|
||||
"""
|
||||
Abstract class for entites which can be rotated around a point.
|
||||
This requires that they are `Positionable` but not necessarily `Rotatable` themselves.
|
||||
"""
|
||||
__slots__ = ()
|
||||
|
||||
def rotate_around(self: P, pivot: vector2, rotation: float) -> P:
|
||||
"""
|
||||
Rotate the object around a point.
|
||||
|
||||
Args:
|
||||
pivot: Point (x, y) to rotate around
|
||||
rotation: Angle to rotate by (counterclockwise, radians)
|
||||
|
||||
Returns:
|
||||
self
|
||||
"""
|
||||
pass
|
||||
|
||||
|
||||
class PivotableImpl(Pivotable, metaclass=ABCMeta):
|
||||
"""
|
||||
Implementation of `Pivotable` for objects which are `Rotatable`
|
||||
"""
|
||||
__slots__ = ()
|
||||
|
||||
def rotate_around(self: J, pivot: vector2, rotation: float) -> J:
|
||||
pivot = numpy.array(pivot, dtype=float)
|
||||
self.translate(-pivot)
|
||||
self.rotate(rotation)
|
||||
self.offset = numpy.dot(rotation_matrix_2d(rotation), self.offset)
|
||||
self.translate(+pivot)
|
||||
return self
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue