add fast-path for 0-degree rotations

lethe/HEAD
Jan Petykiewicz 4 years ago
parent 0fa073b488
commit d4fbdd8d27

@ -314,7 +314,8 @@ class Path(Shape):
return bounds
def rotate(self, theta: float) -> 'Path':
self.vertices = numpy.dot(rotation_matrix_2d(theta), self.vertices.T).T
if theta != 0:
self.vertices = numpy.dot(rotation_matrix_2d(theta), self.vertices.T).T
return self
def mirror(self, axis: int) -> 'Path':

@ -262,7 +262,8 @@ class Polygon(Shape):
self.offset + numpy.max(self.vertices, axis=0)))
def rotate(self, theta: float) -> 'Polygon':
self.vertices = numpy.dot(rotation_matrix_2d(theta), self.vertices.T).T
if theta != 0:
self.vertices = numpy.dot(rotation_matrix_2d(theta), self.vertices.T).T
return self
def mirror(self, axis: int) -> 'Polygon':

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