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masque/masque/__init__.py

53 lines
1.9 KiB
Python

"""
masque 2D CAD library
masque is an attempt to make a relatively small library for designing lithography
masks. The general idea is to implement something resembling the GDSII and OASIS file-formats,
but with some additional vectorized element types (eg. ellipses, not just polygons), and the
ability to interface with multiple file formats.
`Pattern` is a basic object containing a 2D lithography mask, composed of a list of `Shape`
objects, a list of `Label` objects, and a list of references to other `Patterns` (using
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`Ref`).
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`Ref` provides basic support for nesting `Pattern` objects within each other, by adding
offset, rotation, scaling, repetition, and other such properties to a Pattern reference.
Note that the methods for these classes try to avoid copying wherever possible, so unless
otherwise noted, assume that arguments are stored by-reference.
NOTES ON INTERNALS
==========================
- Many of `masque`'s classes make use of `__slots__` to make them faster / smaller.
Since `__slots__` doesn't play well with multiple inheritance, the `masque.utils.AutoSlots`
metaclass is used to auto-generate slots based on superclass type annotations.
- File I/O submodules are imported by `masque.file` to avoid creating hard dependencies on
external file-format reader/writers
"""
from .utils import layer_t, annotations_t, SupportsBool
from .error import MasqueError, PatternError, LibraryError, BuildError
from .shapes import Shape, Polygon, Path, Circle, Arc, Ellipse
from .label import Label
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from .ref import Ref
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from .pattern import Pattern, NamedPattern
from .library import (
Library, MutableLibrary,
WrapROLibrary, WrapLibrary, LazyLibrary,
AbstractView,
Tree,
)
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from .ports import Port, PortList
from .abstract import Abstract
from .builder import Builder, Tool, FlatBuilder
from .utils import ports2data
__author__ = 'Jan Petykiewicz'
__version__ = '2.7'
version = __version__ # legacy