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masque/masque/shapes/path.py

437 lines
16 KiB
Python

from typing import List, Tuple, Dict, Optional, Sequence
import copy
from enum import Enum
import numpy # type: ignore
from numpy import pi, inf
from . import Shape, normalized_shape_tuple, Polygon, Circle
from .. import PatternError
from ..repetition import Repetition
from ..utils import is_scalar, rotation_matrix_2d, vector2, layer_t, AutoSlots
from ..utils import remove_colinear_vertices, remove_duplicate_vertices, annotations_t
from ..traits import LockableImpl
class PathCap(Enum):
Flush = 0 # Path ends at final vertices
Circle = 1 # Path extends past final vertices with a semicircle of radius width/2
Square = 2 # Path extends past final vertices with a width-by-width/2 rectangle
SquareCustom = 4 # Path extends past final vertices with a rectangle of length
# # defined by path.cap_extensions
class Path(Shape, metaclass=AutoSlots):
"""
A path, consisting of a bunch of vertices (Nx2 ndarray), a width, an end-cap shape,
and an offset.
A normalized_form(...) is available, but can be quite slow with lots of vertices.
"""
__slots__ = ('_vertices', '_width', '_cap', '_cap_extensions')
_vertices: numpy.ndarray
_width: float
_cap: PathCap
_cap_extensions: Optional[numpy.ndarray]
Cap = PathCap
# width property
@property
def width(self) -> float:
"""
Path width (float, >= 0)
"""
return self._width
@width.setter
def width(self, val: float):
if not is_scalar(val):
raise PatternError('Width must be a scalar')
if not val >= 0:
raise PatternError('Width must be non-negative')
self._width = val
# cap property
@property
def cap(self) -> PathCap:
"""
Path end-cap
"""
return self._cap
@cap.setter
def cap(self, val: PathCap):
# TODO: Document that setting cap can change cap_extensions
self._cap = PathCap(val)
if self.cap != PathCap.SquareCustom:
self.cap_extensions = None
elif self.cap_extensions is None:
# just got set to SquareCustom
self.cap_extensions = numpy.zeros(2)
# cap_extensions property
@property
def cap_extensions(self) -> Optional[numpy.ndarray]:
"""
Path end-cap extension
Returns:
2-element ndarray or `None`
"""
return self._cap_extensions
@cap_extensions.setter
def cap_extensions(self, vals: Optional[numpy.ndarray]):
custom_caps = (PathCap.SquareCustom,)
if self.cap in custom_caps:
if vals is None:
raise Exception('Tried to set cap extensions to None on path with custom cap type')
self._cap_extensions = numpy.array(vals, dtype=float)
else:
if vals is not None:
raise Exception('Tried to set custom cap extensions on path with non-custom cap type')
self._cap_extensions = vals
# vertices property
@property
def vertices(self) -> numpy.ndarray:
"""
Vertices of the path (Nx2 ndarray: `[[x0, y0], [x1, y1], ...]`)
"""
return self._vertices
@vertices.setter
def vertices(self, val: numpy.ndarray):
val = numpy.array(val, dtype=float) # TODO document that these might not be copied
if len(val.shape) < 2 or val.shape[1] != 2:
raise PatternError('Vertices must be an Nx2 array')
if val.shape[0] < 2:
raise PatternError('Must have at least 2 vertices (Nx2 where N>1)')
self._vertices = val
# xs property
@property
def xs(self) -> numpy.ndarray:
"""
All vertex x coords as a 1D ndarray
"""
return self.vertices[:, 0]
@xs.setter
def xs(self, val: numpy.ndarray):
val = numpy.array(val, dtype=float).flatten()
if val.size != self.vertices.shape[0]:
raise PatternError('Wrong number of vertices')
self.vertices[:, 0] = val
# ys property
@property
def ys(self) -> numpy.ndarray:
"""
All vertex y coords as a 1D ndarray
"""
return self.vertices[:, 1]
@ys.setter
def ys(self, val: numpy.ndarray):
val = numpy.array(val, dtype=float).flatten()
if val.size != self.vertices.shape[0]:
raise PatternError('Wrong number of vertices')
self.vertices[:, 1] = val
def __init__(self,
vertices: numpy.ndarray,
width: float = 0.0,
*,
cap: PathCap = PathCap.Flush,
cap_extensions: numpy.ndarray = None,
offset: vector2 = (0.0, 0.0),
rotation: float = 0,
mirrored: Sequence[bool] = (False, False),
layer: layer_t = 0,
dose: float = 1.0,
repetition: Optional[Repetition] = None,
annotations: Optional[annotations_t] = None,
locked: bool = False,
raw: bool = False,
):
LockableImpl.unlock(self)
self._cap_extensions = None # Since .cap setter might access it
self.identifier = ()
if raw:
self._vertices = vertices
self._offset = offset
self._repetition = repetition
self._annotations = annotations if annotations is not None else {}
self._layer = layer
self._dose = dose
self._width = width
self._cap = cap
self._cap_extensions = cap_extensions
else:
self.vertices = vertices
self.offset = offset
self.repetition = repetition
self.annotations = annotations if annotations is not None else {}
self.layer = layer
self.dose = dose
self.width = width
self.cap = cap
self.cap_extensions = cap_extensions
self.rotate(rotation)
[self.mirror(a) for a, do in enumerate(mirrored) if do]
self.set_locked(locked)
def __deepcopy__(self, memo: Dict = None) -> 'Path':
memo = {} if memo is None else memo
new = copy.copy(self).unlock()
new._offset = self._offset.copy()
new._vertices = self._vertices.copy()
new._cap = copy.deepcopy(self._cap, memo)
new._cap_extensions = copy.deepcopy(self._cap_extensions, memo)
new._annotations = copy.deepcopy(self._annotations)
new.set_locked(self.locked)
return new
@staticmethod
def travel(travel_pairs: Tuple[Tuple[float, float]],
width: float = 0.0,
cap: PathCap = PathCap.Flush,
cap_extensions: Optional[Tuple[float, float]] = None,
offset: vector2 = (0.0, 0.0),
rotation: float = 0,
mirrored: Sequence[bool] = (False, False),
layer: layer_t = 0,
dose: float = 1.0,
) -> 'Path':
"""
Build a path by specifying the turn angles and travel distances
rather than setting the distances directly.
Args:
travel_pairs: A list of (angle, distance) pairs that define
the path. Angles are counterclockwise, in radians, and are relative
to the previous segment's direction (the initial angle is relative
to the +x axis).
width: Path width, default `0`
cap: End-cap type, default `Path.Cap.Flush` (no end-cap)
cap_extensions: End-cap extension distances, when using `Path.Cap.CustomSquare`.
Default `(0, 0)` or `None`, depending on cap type
offset: Offset, default `(0, 0)`
rotation: Rotation counterclockwise, in radians. Default `0`
mirrored: Whether to mirror across the x or y axes. For example,
`mirrored=(True, False)` results in a reflection across the x-axis,
multiplying the path's y-coordinates by -1. Default `(False, False)`
layer: Layer, default `0`
dose: Dose, default `1.0`
Returns:
The resulting Path object
"""
#TODO: needs testing
direction = numpy.array([1, 0])
verts = [[0, 0]]
for angle, distance in travel_pairs:
direction = numpy.dot(rotation_matrix_2d(angle), direction.T).T
verts.append(verts[-1] + direction * distance)
return Path(vertices=verts, width=width, cap=cap, cap_extensions=cap_extensions,
offset=offset, rotation=rotation, mirrored=mirrored,
layer=layer, dose=dose)
def to_polygons(self,
poly_num_points: int = None,
poly_max_arclen: float = None,
) -> List['Polygon']:
extensions = self._calculate_cap_extensions()
v = remove_colinear_vertices(self.vertices, closed_path=False)
dv = numpy.diff(v, axis=0)
dvdir = dv / numpy.sqrt((dv * dv).sum(axis=1))[:, None]
if self.width == 0:
verts = numpy.vstack((v, v[::-1]))
return [Polygon(offset=self.offset, vertices=verts, dose=self.dose, layer=self.layer)]
perp = dvdir[:, ::-1] * [[1, -1]] * self.width / 2
# add extensions
if (extensions != 0).any():
v[0] -= dvdir[0] * extensions[0]
v[-1] += dvdir[-1] * extensions[1]
dv = numpy.diff(v, axis=0) # recalculate dv; dvdir and perp should stay the same
# Find intersections of expanded sides
As = numpy.stack((dv[:-1], -dv[1:]), axis=2)
bs = v[1:-1] - v[:-2] + perp[1:] - perp[:-1]
ds = v[1:-1] - v[:-2] - perp[1:] + perp[:-1]
rp = numpy.linalg.solve(As, bs)[:, 0, None]
rn = numpy.linalg.solve(As, ds)[:, 0, None]
intersection_p = v[:-2] + rp * dv[:-1] + perp[:-1]
intersection_n = v[:-2] + rn * dv[:-1] - perp[:-1]
towards_perp = (dv[1:] * perp[:-1]).sum(axis=1) > 0 # path bends towards previous perp?
# straight = (dv[1:] * perp[:-1]).sum(axis=1) == 0 # path is straight
acute = (dv[1:] * dv[:-1]).sum(axis=1) < 0 # angle is acute?
# Build vertices
o0 = [v[0] + perp[0]]
o1 = [v[0] - perp[0]]
for i in range(dv.shape[0] - 1):
if towards_perp[i]:
o0.append(intersection_p[i])
if acute[i]:
# Opposite is >270
pt0 = v[i + 1] - perp[i + 0] + dvdir[i + 0] * self.width / 2
pt1 = v[i + 1] - perp[i + 1] - dvdir[i + 1] * self.width / 2
o1 += [pt0, pt1]
else:
o1.append(intersection_n[i])
else:
o1.append(intersection_n[i])
if acute[i]:
# > 270
pt0 = v[i + 1] + perp[i + 0] + dvdir[i + 0] * self.width / 2
pt1 = v[i + 1] + perp[i + 1] - dvdir[i + 1] * self.width / 2
o0 += [pt0, pt1]
else:
o0.append(intersection_p[i])
o0.append(v[-1] + perp[-1])
o1.append(v[-1] - perp[-1])
verts = numpy.vstack((o0, o1[::-1]))
polys = [Polygon(offset=self.offset, vertices=verts, dose=self.dose, layer=self.layer)]
if self.cap == PathCap.Circle:
#for vert in v: # not sure if every vertex, or just ends?
for vert in [v[0], v[-1]]:
circ = Circle(offset=vert, radius=self.width / 2, dose=self.dose, layer=self.layer)
polys += circ.to_polygons(poly_num_points=poly_num_points, poly_max_arclen=poly_max_arclen)
return polys
def get_bounds(self) -> numpy.ndarray:
if self.cap == PathCap.Circle:
bounds = self.offset + numpy.vstack((numpy.min(self.vertices, axis=0) - self.width / 2,
numpy.max(self.vertices, axis=0) + self.width / 2))
elif self.cap in (PathCap.Flush,
PathCap.Square,
PathCap.SquareCustom):
bounds = numpy.array([[+inf, +inf], [-inf, -inf]])
polys = self.to_polygons()
for poly in polys:
poly_bounds = poly.get_bounds()
bounds[0, :] = numpy.minimum(bounds[0, :], poly_bounds[0, :])
bounds[1, :] = numpy.maximum(bounds[1, :], poly_bounds[1, :])
else:
raise PatternError(f'get_bounds() not implemented for endcaps: {self.cap}')
return bounds
def rotate(self, theta: float) -> 'Path':
if theta != 0:
self.vertices = numpy.dot(rotation_matrix_2d(theta), self.vertices.T).T
return self
def mirror(self, axis: int) -> 'Path':
self.vertices[:, axis - 1] *= -1
return self
def scale_by(self, c: float) -> 'Path':
self.vertices *= c
self.width *= c
return self
def normalized_form(self, norm_value: float) -> normalized_shape_tuple:
# Note: this function is going to be pretty slow for many-vertexed paths, relative to
# other shapes
offset = self.vertices.mean(axis=0) + self.offset
zeroed_vertices = self.vertices - offset
scale = zeroed_vertices.std()
normed_vertices = zeroed_vertices / scale
_, _, vertex_axis = numpy.linalg.svd(zeroed_vertices)
rotation = numpy.arctan2(vertex_axis[0][1], vertex_axis[0][0]) % (2 * pi)
rotated_vertices = numpy.vstack([numpy.dot(rotation_matrix_2d(-rotation), v)
for v in normed_vertices])
# Reorder the vertices so that the one with lowest x, then y, comes first.
x_min = rotated_vertices[:, 0].argmin()
if not is_scalar(x_min):
y_min = rotated_vertices[x_min, 1].argmin()
x_min = x_min[y_min]
reordered_vertices = numpy.roll(rotated_vertices, -x_min, axis=0)
width0 = self.width / norm_value
return ((type(self), reordered_vertices.data.tobytes(), width0, self.cap, self.layer),
(offset, scale / norm_value, rotation, False, self.dose),
lambda: Path(reordered_vertices * norm_value, width=self.width * norm_value,
cap=self.cap, layer=self.layer))
def clean_vertices(self) -> 'Path':
"""
Removes duplicate, co-linear and otherwise redundant vertices.
Returns:
self
"""
self.remove_colinear_vertices()
return self
def remove_duplicate_vertices(self) -> 'Path':
'''
Removes all consecutive duplicate (repeated) vertices.
Returns:
self
'''
self.vertices = remove_duplicate_vertices(self.vertices, closed_path=False)
return self
def remove_colinear_vertices(self) -> 'Path':
'''
Removes consecutive co-linear vertices.
Returns:
self
'''
self.vertices = remove_colinear_vertices(self.vertices, closed_path=False)
return self
def _calculate_cap_extensions(self) -> numpy.ndarray:
if self.cap == PathCap.Square:
extensions = numpy.full(2, self.width / 2)
elif self.cap == PathCap.SquareCustom:
extensions = self.cap_extensions
else:
# Flush or Circle
extensions = numpy.zeros(2)
return extensions
def lock(self) -> 'Path':
self.vertices.flags.writeable = False
if self.cap_extensions is not None:
self.cap_extensions.flags.writeable = False
Shape.lock(self)
return self
def unlock(self) -> 'Path':
Shape.unlock(self)
self.vertices.flags.writeable = True
if self.cap_extensions is not None:
self.cap_extensions.flags.writeable = True
return self
def __repr__(self) -> str:
centroid = self.offset + self.vertices.mean(axis=0)
dose = f' d{self.dose:g}' if self.dose != 1 else ''
locked = ' L' if self.locked else ''
return f'<Path l{self.layer} centroid {centroid} v{len(self.vertices)} w{self.width} c{self.cap}{dose}{locked}>'