breaking change, but properties are seldom used by anyone afaik
Masque README
Masque is a Python module for designing lithography masks.
The general idea is to implement something resembling the GDSII file-format, but with some vectorized element types (eg. circles, not just polygons) and the ability to output to multiple formats.
Installation
Requirements:
- python >= 3.11
- numpy
- klamath (used for GDSII i/o)
Optional requirements:
- ezdxf(DXF i/o): ezdxf
- oasis(OASIS i/o): fatamorgana
- svg(SVG output): svgwrite
- visualization(shape plotting): matplotlib
- text(- Textshape): matplotlib, freetype
Install with pip:
pip install 'masque[oasis,dxf,svg,visualization,text]'
Overview
A layout consists of a hierarchy of Patterns stored in a single Library.
Each Pattern can contain Refs pointing at other patterns, Shapes, Labels, and Ports.
masque departs from several "classic" GDSII paradigms:
- A Patternobject does not store its own name. A name is only assigned when the pattern is placed into aLibrary, which is effectively a name->Patternmapping.
- Layer info for Shapess andLabels is not stored in the individual shape and label objects. Instead, the layer is determined by the key for the container dict (e.g.pattern.shapes[layer]).- This simplifies many common tasks: filtering Shapes by layer, remapping layers, and checking if a layer is empty.
- Technically, this allows reusing the same shape or label object across multiple layers. This isn't part of the standard workflow since a mixture of single-use and multi-use shapes could be confusing.
- This is similar to the approach used in KLayout
 
- This simplifies many common tasks: filtering 
- Reftarget names are also determined in the key of the container dict (e.g.- pattern.refs[target_name]).- This similarly simplifies filtering Refs by target name, updating to a new target, and checking if a givenPatternis referenced.
 
- This similarly simplifies filtering 
- Patternnames are set by their containing- Libraryand are not stored in the- Patternobjects.- This guarantees that there are no duplicate pattern names within any given Library.
- Likewise, enumerating all the names (and all the Patterns) in aLibraryis straightforward.
 
- This guarantees that there are no duplicate pattern names within any given 
- Each Ref,Shape, orLabelcan be repeated multiple times by attaching arepetitionobject to it.- This is similar to how OASIS reptitions are handled, and provides extra flexibility over the GDSII
approach of only allowing arrays through AREF (Ref+repetition).
 
- This is similar to how OASIS reptitions are handled, and provides extra flexibility over the GDSII
approach of only allowing arrays through AREF (
- Labels do not have an orientation or presentation- This is in line with how they are used in practice, and how they are represented in OASIS.
 
- Non-polygonal Shapes are allowed. For example, elliptical arcs are a basic shape type.- This enables compatibility with OASIS (e.g. circles) and other formats.
- Shapes provide a- .to_polygons()method for GDSII compatibility.
 
- Most coordinate values are stored as 64-bit floats internally.
- 1 earth radii in nanometers (6e15) is still represented without approximation (53 bit mantissa -> 2^53 > 9e15)
- Operations that would otherwise clip/round on are still represented approximately.
- Memory usage is usually dominated by other Python overhead.
 
- Patternobjects also contain- Portinformation, which can be used to "snap" together multiple sub-components by matching up the requested port offsets and rotations.- Port rotations are defined as counter-clockwise angles from the +x axis.
- Ports point into the interior of their associated device.
- Port rotations may be Nonein the case of non-oriented ports.
- Ports have a ptypestring which is compared in order to catch mismatched connections at build time.
- Ports can be exported into/imported from Labels stored directly in the layout, editable from standard tools (e.g. KLayout). A default format is provided.
 
In one important way, masque stays very orthodox:
References are accomplished by listing the target's name, not its Pattern object.
- The main downside of this is that any operations that traverse the hierarchy require
both the Patternand theLibrarywhich is contains its reference targets.
- This guarantees that names within a Libraryremain unique at all times.- Since this can be tedious in cases where you don't actually care about the name of a
pattern, patterns whose names start with SINGLE_USE_PREFIX(default: an underscore) may be silently renamed in order to maintain uniqueness. Seemasque.library.SINGLE_USE_PREFIX,masque.library._rename_patterns(), andILibrary.add()for more details.
 
- Since this can be tedious in cases where you don't actually care about the name of a
pattern, patterns whose names start with 
- Having all patterns accessible through the Libraryavoids having to perform a tree traversal for every operation which needs to touch allPatternobjects (e.g. deleting a layer everywhere or scaling all patterns).
- Since Patterndoesn't know its own name, you can't create a reference by passing in aPatternobject -- you need to know its name.
- You can reference a Patternbefore it is created, so long as you have already decided on its name.
- Functions like Pattern.place()andPattern.plug()need to receive a pattern's name in order to create a reference, but they also need to access the pattern's ports.- One way to provide this data is through an Abstract, generated viaLibrary.abstract()or through aLibrary.abstract_view().
- Another way is use Builder.place()orBuilder.plug(), which automatically creates anAbstractfrom its internally-referencedLibrary.
 
- One way to provide this data is through an 
Glossary
- Library: A collection of named cells. OASIS or GDS "library" or file.
- Tree: Any- {name: pattern}mapping which has only one topcell.
- Pattern: A collection of geometry, text labels, and reference to other patterns. OASIS or GDS "Cell", DXF "Block".
- Ref: A reference to another pattern. GDS "AREF/SREF", OASIS "Placement".
- Shape: Individual geometric entity. OASIS or GDS "Geometry element", DXF "LWPolyline" or "Polyline".
- repetition: Repetition operation. OASIS "repetition". GDS "AREF" is a- Refcombined with a- Gridrepetition.
- Label: Text label. Not rendered into geometry. OASIS, GDS, DXF "Text".
- annotation: Additional metadata. OASIS or GDS "property".
Syntax, shorthand, and design patterns
Most syntax and behavior should follow normal python conventions. There are a few exceptions, either meant to catch common mistakes or to provide a shorthand for common operations:
Library objects don't allow overwriting already-existing patterns
library['mycell'] = pattern0
library['mycell'] = pattern1   # Error! 'mycell' already exists and can't be overwritten
del library['mycell']          # We can explicitly delete it
library['mycell'] = pattern1   # And now it's ok to assign a new value
library.delete('mycell')       # This also deletes all refs pointing to 'mycell' by default
Insert a newly-made hierarchical pattern (with children) into a layout
# Let's say we have a function which returns a new library containing one topcell (and possibly children)
tree = make_tree(...)
# To reference this cell in our layout, we have to add all its children to our `library` first:
top_name = tree.top()              # get the name of the topcell
name_mapping = library.add(tree)   # add all patterns from `tree`, renaming elgible conflicting patterns
new_name = name_mapping.get(top_name, top_name)    # get the new name for the cell (in case it was auto-renamed)
my_pattern.ref(new_name, ...)       # instantiate the cell
# This can be accomplished as follows
new_name = library << tree       # Add `tree` into `library` and return the top cell's new name
my_pattern.ref(new_name, ...)       # instantiate the cell
# In practice, you may do lots of
my_pattern.ref(lib << make_tree(...), ...)
# With a `Builder` and `place()`/`plug()` the `lib <<` portion can be implicit:
my_builder = Builder(library=lib, ...)
...
my_builder.place(make_tree(...))
We can also use this shorthand to quickly add and reference a single flat (as yet un-named) pattern:
anonymous_pattern = Pattern(...)
my_pattern.ref(lib << {'_tentative_name': anonymous_pattern}, ...)
Place a hierarchical pattern into a layout, preserving its port info
# As above, we have a function that makes a new library containing one topcell (and possibly children)
tree = make_tree(...)
# We need to go get its port info to `place()` it into our existing layout,
new_name = library << tree          # Add the tree to the library and return its name (see `<<` above)
abstract = library.abstract(tree)   # An `Abstract` stores a pattern's name and its ports (but no geometry)
my_pattern.place(abstract, ...)
# With shorthand,
abstract = library <= tree
my_pattern.place(abstract, ...)
# or
my_pattern.place(library << make_tree(...), ...)
Quickly add geometry, labels, or refs:
The long form for adding elements can be overly verbose:
my_pattern.shapes[layer].append(Polygon(vertices, ...))
my_pattern.labels[layer] += [Label('my text')]
my_pattern.refs[target_name].append(Ref(offset=..., ...))
There is shorthand for the most common elements:
my_pattern.polygon(layer=layer, vertices=vertices, ...)
my_pattern.rect(layer=layer, xctr=..., xmin=..., ymax=..., ly=...)  # rectangle; pick 4 of 6 constraints
my_pattern.rect(layer=layer, ymin=..., ymax=..., xctr=..., lx=...)
my_pattern.path(...)
my_pattern.label(layer, 'my_text')
my_pattern.ref(target_name, offset=..., ...)
Accessing ports
# Square brackets pull from the underlying `.ports` dict:
assert pattern['input'] is pattern.ports['input']
# And you can use them to read multiple ports at once:
assert pattern[('input', 'output')] == {
    'input': pattern.ports['input'],
    'output': pattern.ports['output'],
    }
# But you shouldn't use them for anything except reading
pattern['input'] = Port(...)   # Error!
has_input = ('input' in pattern)   # Error!
Building patterns
library = Library(...)
my_pattern_name, my_pattern = library.mkpat(some_name_generator())
...
def _make_my_subpattern() -> str:
    #   This function can draw from the outer scope (e.g. `library`) but will not pollute the outer scope
    # (e.g. the variable `subpattern` will not be accessible from outside the function; you must load it
    # from within `library`).
    subpattern_name, subpattern = library.mkpat(...)
    subpattern.rect(...)
    ...
    return subpattern_name
my_pattern.ref(_make_my_subpattern(), offset=..., ...)
TODO
- Better interface for polygon operations (e.g. with pyclipper)- de-embedding
- boolean ops
 
- Tests tests tests
- check renderpather
- pather and renderpather examples