.. | ||
builder | ||
file | ||
shapes | ||
traits | ||
utils | ||
__init__.py | ||
abstract.py | ||
error.py | ||
label.py | ||
library.py | ||
LICENSE.md | ||
pattern.py | ||
ports.py | ||
py.typed | ||
README.md | ||
ref.py | ||
repetition.py |
Masque README
Masque is a Python module for designing lithography masks.
The general idea is to implement something resembling the GDSII file-format, but with some vectorized element types (eg. circles, not just polygons) and the ability to output to multiple formats.
Installation
Requirements:
- python >= 3.8
- numpy
- klamath (optional, used for
gdsii
i/o) - matplotlib (optional, used for
visualization
functions andtext
) - ezdxf (optional, used for
dxf
i/o) - fatamorgana (optional, used for
oasis
i/o) - svgwrite (optional, used for
svg
output) - freetype (optional, used for
text
)
Install with pip:
pip3 install 'masque[visualization,oasis,dxf,svg,text]'
Alternatively, install from git
pip3 install git+https://mpxd.net/code/jan/masque.git@release
Translation
Pattern
: OASIS or GDS "Cell", DXF "Block"Ref
: GDS "AREF/SREF", OASIS "Placement"Shape
: OASIS or GDS "Geometry element", DXF "LWPolyline" or "Polyline"repetition
: OASIS "repetition". GDS "AREF" is aRef
combined with aGrid
repetition.Label
: OASIS, GDS, DXF "Text".annotation
: OASIS or GDS "property"
TODO
- Better interface for polygon operations (e.g. with
pyclipper
)- de-embedding
- boolean ops
- Construct polygons from bitmap using
skimage.find_contours
- Deal with shape repetitions for dxf, svg