Add RenderPather tutorial, tutorial README, and some minor doc updates
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TODO write tutorial readme
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masque Tutorial
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===============
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Contents
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--------
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- [basic_shapes](basic_shapes.py):
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* Draw basic geometry
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* Export to GDS
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- [devices](devices.py)
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* Reference other patterns
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* Add ports to a pattern
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* Snap ports together to build a circuit
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* Check for dangling references
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- [library](library.py)
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* Create a `LazyLibrary`, which loads / generates patterns only when they are first used
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* Explore alternate ways of specifying a pattern for `.plug()` and `.place()`
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* Design a pattern which is meant to plug into an existing pattern (via `.interface()`)
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- [pather](pather.py)
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* Use `Pather` to route individual wires and wire bundles
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* Use `BasicTool` to generate paths
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* Use `BasicTool` to automatically transition between path types
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- [renderpather](rendpather.py)
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* Use `RenderPather` and `PathTool` to build a layout similar to the one in [pather](pather.py),
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but using `Path` shapes instead of `Polygon`s.
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Additionaly, [pcgen](pcgen.py) is a utility module for generating photonic crystal lattices.
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Running
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-------
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Run from inside the examples directory:
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```bash
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cd examples/tutorial
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python3 basic_shapes.py
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klayout -e basic_shapes.gds
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```
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@ -31,7 +31,7 @@ def ports_to_data(pat: Pattern) -> Pattern:
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def data_to_ports(lib: Mapping[str, Pattern], name: str, pat: Pattern) -> Pattern:
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"""
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Scans the Pattern to determine port locations. Same port format as `ports_to_data`
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Scan the Pattern to determine port locations. Same port format as `ports_to_data`
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"""
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return ports2data.data_to_ports(layers=[(3, 0)], library=lib, pattern=pat, name=name)
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@ -246,13 +246,14 @@ def main(interactive: bool = True) -> None:
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devices['ysplit'] = y_splitter(lattice_constant=a, hole='hole', mirror_periods=5)
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devices['l3cav'] = perturbed_l3(lattice_constant=a, hole='smile', hole_lib=shape_lib, xy_size=(4, 10)) # uses smile :)
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# Turn our dict of devices into a Library -- useful for getting abstracts
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# Turn our dict of devices into a Library.
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# This provides some convenience functions in the future!
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lib = Library(devices)
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#
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# Build a circuit
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#
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# Create a builder, and add the circuit to our library as "my_circuit"
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# Create a `Builder`, and add the circuit to our library as "my_circuit".
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circ = Builder(library=lib, name='my_circuit')
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# Start by placing a waveguide. Call its ports "in" and "signal".
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@ -263,6 +264,14 @@ def main(interactive: bool = True) -> None:
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# are attaching (wg10), it automatically inherits the name "signal".
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circ.plug('wg10', {'signal': 'left'})
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# We could have done the following instead:
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# circ_pat = Pattern()
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# lib['my_circuit'] = circ_pat
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# circ_pat.place(lib.abstract('wg10'), ...)
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# circ_pat.plug(lib.abstract('wg10'), ...)
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# but `Builder` lets us omit some of the repetition of `lib.abstract(...)`, and uses similar
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# syntax to `Pather` and `RenderPather`, which add wire/waveguide routing functionality.
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# Attach a y-splitter to the signal path.
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# Since the y-splitter has 3 ports total, we can't auto-inherit the
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# port name, so we have to specify what we want to name the unattached
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@ -60,14 +60,17 @@ def main() -> None:
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circ2 = Builder(library=lib, ports='tri_l3cav')
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# First way to get abstracts is `lib.abstract(name)`
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# We can use this syntax directly with `Pattern.plug()` and `Pattern.place()` as well as through `Builder`.
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circ2.plug(lib.abstract('wg10'), {'input': 'right'})
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# Second way to get abstracts is to use an AbstractView
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# This also works directly with `Pattern.plug()` / `Pattern.place()`.
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abstracts = lib.abstract_view()
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circ2.plug(abstracts['wg10'], {'output': 'left'})
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# Third way to specify an abstract works by automatically getting
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# it from the library already within the Builder object:
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# it from the library already within the Builder object.
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# This wouldn't work if we only had a `Pattern` (not a `Builder`).
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# Just pass the pattern name!
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circ2.plug('tri_wg10', {'input': 'right'})
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circ2.plug('tri_wg10', {'output': 'left'})
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@ -1,5 +1,5 @@
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"""
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Manual wire routing tutorial
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Manual wire routing tutorial: Pather and BasicTool
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"""
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from typing import Callable
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from numpy import pi
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@ -7,6 +7,7 @@ from masque import Pather, RenderPather, Library, Pattern, Port, layer_t, map_la
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from masque.builder.tools import BasicTool, PathTool
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from masque.file.gdsii import writefile
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from basic_shapes import GDS_OPTS
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#
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# Define some basic wire widths, in nanometers
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@ -97,10 +98,25 @@ def make_straight_wire(layer: layer_t, width: float, ptype: str, length: float)
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return pat
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def map_layer(layer: layer_t) -> layer_t:
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"""
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Map from a strings to GDS layer numbers
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"""
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layer_mapping = {
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'M1': (10, 0),
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'M2': (20, 0),
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'V1': (30, 0),
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}
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return layer_mapping.get(layer, layer)
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#
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# Now we can start building up our library (collection of static cells) and pathing tools.
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#
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# If any of the operations below are confusing, you can cross-reference against the `RenderPather`
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# tutorial, which handles some things more explicitly (e.g. via placement) and simplifies others
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# (e.g. geometry definition).
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#
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def main() -> None:
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# Build some patterns (static cells) using the above functions and store them in a library
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library = Library()
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@ -181,6 +197,7 @@ def main() -> None:
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# Place two pads, and define their ports as 'VCC' and 'GND'
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pather.place('pad', offset=(18_000, 30_000), port_map={'wire_port': 'VCC'})
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pather.place('pad', offset=(18_000, 60_000), port_map={'wire_port': 'GND'})
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# Add some labels to make the pads easier to distinguish
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pather.pattern.label(layer='M2', string='VCC', offset=(18e3, 30e3))
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pather.pattern.label(layer='M2', string='GND', offset=(18e3, 60e3))
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@ -251,56 +268,9 @@ def main() -> None:
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# Save the pather's pattern into our library
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library['Pather_and_BasicTool'] = pather.pattern
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M1_ptool = PathTool(layer='M1', width=M1_WIDTH, ptype='m1wire')
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M2_ptool = PathTool(layer='M2', width=M2_WIDTH, ptype='m2wire')
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rpather = RenderPather(tools=M2_ptool, library=library).add_port_pair()
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rpather.place('pad', offset=(18_000, 30_000), port_map={'wire_port': 'VCC'})
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rpather.place('pad', offset=(18_000, 60_000), port_map={'wire_port': 'GND'})
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rpather.pattern.label(layer='M2', string='VCC', offset=(18e3, 30e3))
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rpather.pattern.label(layer='M2', string='GND', offset=(18e3, 60e3))
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rpather.path('VCC', ccw=False, length=6_000)
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rpather.path_to('VCC', ccw=None, x=0)
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rpather.path('GND', 0, 5_000)
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rpather.path_to('GND', None, x=rpather['VCC'].offset[0])
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rpather.plug('v1_via', {'GND': 'top'})
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rpather.retool(M1_ptool, keys=['GND'])
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rpather.mpath(['GND', 'VCC'], ccw=True, xmax=-10_000, spacing=5_000)
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rpather.plug('v1_via', {'VCC': 'top'})
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rpather.retool(M1_ptool)
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rpather.mpath(['GND', 'VCC'], ccw=True, emax=50_000, spacing=1_200)
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rpather.mpath(['GND', 'VCC'], ccw=False, emin=1_000, spacing=1_200)
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rpather.mpath(['GND', 'VCC'], ccw=False, emin=2_000, spacing=4_500)
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rpather.plug('v1_via', {'VCC': 'bottom'})
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rpather.retool(M2_ptool)
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rpather.mpath(['GND', 'VCC'], None, xmin=-28_000)
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via_size = abs(
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library['v1_via'].ports['top'].offset[0]
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- library['v1_via'].ports['bottom'].offset[0]
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)
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rpather.path_to('VCC', None, -50_000 + via_size) #, out_ptype='m1wire')
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rpather.plug('v1_via', {'VCC': 'top'})
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rpather.render()
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library['RenderPather_and_PathTool'] = rpather.pattern
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# Convert from text-based layers to numeric layers for GDS, and output the file
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def map_layer(layer: layer_t) -> layer_t:
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layer_mapping = {
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'M1': (10, 0),
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'M2': (20, 0),
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'V1': (30, 0),
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}
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return layer_mapping.get(layer, layer)
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library.map_layers(map_layer)
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writefile(library, 'pathers.gds', 1e-9)
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writefile(library, 'pather.gds', **GDS_OPTS)
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if __name__ == '__main__':
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96
examples/tutorial/renderpather.py
Normal file
96
examples/tutorial/renderpather.py
Normal file
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"""
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Manual wire routing tutorial: RenderPather an PathTool
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"""
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from typing import Callable
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from masque import RenderPather, Library, Pattern, Port, layer_t, map_layers
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from masque.builder.tools import PathTool
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from masque.file.gdsii import writefile
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from basic_shapes import GDS_OPTS
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from pather import M1_WIDTH, V1_WIDTH, M2_WIDTH, map_layer, make_pad, make_via
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def main() -> None:
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#
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# To illustrate the advantages of using `RenderPather`, we use `PathTool` instead
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# of `BasicTool`. `PathTool` lacks some sophistication (e.g. no automatic transitions)
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# but when used with `RenderPather`, it can consolidate multiple routing steps into
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# a single `Path` shape.
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#
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# We'll try to nearly replicate the layout from the `Pather` tutorial; see `pather.py`
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# for more detailed descriptions of the individual pathing steps.
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#
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# First, we make a library and generate some of the same patterns as in the pather tutorial
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library = Library()
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library['pad'] = make_pad()
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library['v1_via'] = make_via(
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layer_top='M2',
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layer_via='V1',
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layer_bot='M1',
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width_top=M2_WIDTH,
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width_via=V1_WIDTH,
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width_bot=M1_WIDTH,
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ptype_bot='m1wire',
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ptype_top='m2wire',
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)
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# `PathTool` is more limited than `BasicTool`. It only generates one type of shape
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# (`Path`), so it only needs to know what layer to draw on, what width to draw with,
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# and what port type to present.
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M1_ptool = PathTool(layer='M1', width=M1_WIDTH, ptype='m1wire')
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M2_ptool = PathTool(layer='M2', width=M2_WIDTH, ptype='m2wire')
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rpather = RenderPather(tools=M2_ptool, library=library)
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# As in the pather tutorial, we make soem pads and labels...
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rpather.place('pad', offset=(18_000, 30_000), port_map={'wire_port': 'VCC'})
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rpather.place('pad', offset=(18_000, 60_000), port_map={'wire_port': 'GND'})
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rpather.pattern.label(layer='M2', string='VCC', offset=(18e3, 30e3))
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rpather.pattern.label(layer='M2', string='GND', offset=(18e3, 60e3))
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# ...and start routing the signals.
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rpather.path('VCC', ccw=False, length=6_000)
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rpather.path_to('VCC', ccw=None, x=0)
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rpather.path('GND', 0, 5_000)
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rpather.path_to('GND', None, x=rpather['VCC'].offset[0])
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# `PathTool` doesn't know how to transition betwen metal layers, so we have to
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# `plug` the via into the GND wire ourselves.
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rpather.plug('v1_via', {'GND': 'top'})
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rpather.retool(M1_ptool, keys=['GND'])
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rpather.mpath(['GND', 'VCC'], ccw=True, xmax=-10_000, spacing=5_000)
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# Same thing on the VCC wire when it goes down to M1.
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rpather.plug('v1_via', {'VCC': 'top'})
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rpather.retool(M1_ptool)
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rpather.mpath(['GND', 'VCC'], ccw=True, emax=50_000, spacing=1_200)
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rpather.mpath(['GND', 'VCC'], ccw=False, emin=1_000, spacing=1_200)
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rpather.mpath(['GND', 'VCC'], ccw=False, emin=2_000, spacing=4_500)
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# And again when VCC goes back up to M2.
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rpather.plug('v1_via', {'VCC': 'bottom'})
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rpather.retool(M2_ptool)
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rpather.mpath(['GND', 'VCC'], None, xmin=-28_000)
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# Finally, since PathTool has no conception of transitions, we can't
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# just ask it to transition to an 'm1wire' port at the end of the final VCC segment.
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# Instead, we have to calculate the via size ourselves, and adjust the final position
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# to account for it.
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via_size = abs(
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library['v1_via'].ports['top'].offset[0]
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- library['v1_via'].ports['bottom'].offset[0]
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)
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rpather.path_to('VCC', None, -50_000 + via_size)
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rpather.plug('v1_via', {'VCC': 'top'})
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rpather.render()
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library['RenderPather_and_PathTool'] = rpather.pattern
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# Convert from text-based layers to numeric layers for GDS, and output the file
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library.map_layers(map_layer)
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writefile(library, 'render_pather.gds', **GDS_OPTS)
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if __name__ == '__main__':
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main()
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