more design pattern docs

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jan 2023-10-13 00:50:01 -07:00
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@ -84,7 +84,7 @@ Each `Pattern` can contain `Ref`s pointing at other patterns, `Shape`s, and `Lab
- `annotation`: Additional metadata. OASIS or GDS "property". - `annotation`: Additional metadata. OASIS or GDS "property".
## Design choices & shorthand ## Syntax, shorthand, and design patterns
Most syntax and behavior should follow normal python conventions. Most syntax and behavior should follow normal python conventions.
There are a few exceptions, either meant to catch common mistakes or to provide a shorthand for common operations: There are a few exceptions, either meant to catch common mistakes or to provide a shorthand for common operations:
@ -94,6 +94,7 @@ library['mycell'] = pattern0
library['mycell'] = pattern1 # Error! 'mycell' already exists and can't be overwritten library['mycell'] = pattern1 # Error! 'mycell' already exists and can't be overwritten
del library['mycell'] # We can explicitly delete it del library['mycell'] # We can explicitly delete it
library['mycell'] = pattern1 # And now it's ok to assign a new value library['mycell'] = pattern1 # And now it's ok to assign a new value
library.delete('mycell') # This also deletes all refs pointing to 'mycell' by default
``` ```
### Insert a newly-made hierarchical pattern (with children) into a layout ### Insert a newly-made hierarchical pattern (with children) into a layout
@ -112,7 +113,13 @@ new_name = library << tree # Add `tree` into `library` and return the top
my_pattern.ref(new_name, ...) # instantiate the cell my_pattern.ref(new_name, ...) # instantiate the cell
# In practice, you may do lots of # In practice, you may do lots of
top_pattern.ref(lib << make_tree(...), ...) my_pattern.ref(lib << make_tree(...), ...)
```
We can also use this shorthand to quickly add and reference a single flat (as yet un-named) pattern:
```python3
anonymous_pattern = Pattern(...)
my_pattern.ref(lib << {'_tentative_name': anonymous_pattern}, ...)
``` ```
### Place a hierarchical pattern into a layout, preserving its port info ### Place a hierarchical pattern into a layout, preserving its port info
@ -131,7 +138,7 @@ my_pattern.place(abstract, ...)
# or # or
my_pattern.place(library << make_tree(...), ...) my_pattern.place(library << make_tree(...), ...)
```
### Quickly add geometry, labels, or refs: ### Quickly add geometry, labels, or refs:
The long form for adding elements can be overly verbose: The long form for adding elements can be overly verbose:
@ -167,6 +174,22 @@ pattern['input'] = Port(...) # Error!
has_input = ('input' in pattern) # Error! has_input = ('input' in pattern) # Error!
``` ```
### Building patterns
```python3
library = Library(...)
my_pattern_name, my_pattern = library.mkpat(some_name_generator())
...
def _make_my_subpattern() -> str:
# This function can draw from the outer scope (e.g. `library`) but will not pollute the outer scope
# (e.g. the variable `subpattern` will not be accessible from outside the function; you must load it
# from within `library`).
subpattern_name, subpattern = library.mkpat(...)
subpattern.rect(...)
...
return subpattern_name
my_pattern.ref(_make_my_subpattern(), offset=..., ...)
```
## TODO ## TODO