[tutorial] include a repetition and update docs

This commit is contained in:
jan 2026-02-15 20:05:38 -08:00
commit 59e996e680
4 changed files with 56 additions and 12 deletions

View file

@ -2,9 +2,8 @@
import numpy
from numpy import pi
from masque import (
layer_t, Pattern, Circle, Arc, Polygon,
)
from masque import layer_t, Pattern, Circle, Arc, Polygon, Ref
from masque.repetition import Grid
import masque.file.gdsii
@ -37,6 +36,45 @@ def hole(
return pat
def hole_array(
radius: float,
num_x: int = 5,
num_y: int = 3,
pitch: float = 2000,
layer: layer_t = (1, 0),
) -> Pattern:
"""
Generate an array of circular holes using `Repetition`.
Args:
radius: Circle radius.
num_x, num_y: Number of holes in x and y.
pitch: Center-to-center spacing.
layer: Layer to draw the holes on.
Returns:
Pattern containing a grid of holes.
"""
# First, make a pattern for a single hole
hpat = hole(radius, layer)
# Now, create a pattern that references it multiple times using a Grid
pat = Pattern()
pat.refs['hole'] = [
Ref(
offset=(0, 0),
repetition=Grid(a_vector=(pitch, 0), a_count=num_x,
b_vector=(0, pitch), b_count=num_y)
)]
# We can also add transformed references (rotation, mirroring, etc.)
pat.refs['hole'].append(
Ref(offset=(0, -pitch), rotation=pi / 4, mirrored=True)
)
return pat, hpat
def triangle(
radius: float,
layer: layer_t = (1, 0),
@ -58,9 +96,7 @@ def triangle(
]) * radius
pat = Pattern()
pat.shapes[layer].extend([
Polygon(offset=(0, 0), vertices=vertices),
])
pat.polygon(layer, vertices=vertices)
return pat
@ -109,9 +145,13 @@ def main() -> None:
lib['smile'] = smile(1000)
lib['triangle'] = triangle(1000)
# Use a Grid to make many holes efficiently
lib['grid'], lib['hole'] = hole_array(1000)
masque.file.gdsii.writefile(lib, 'basic_shapes.gds', **GDS_OPTS)
lib['triangle'].visualize()
lib['grid'].visualize(lib)
if __name__ == '__main__':