Start working on a pather tutorial
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examples/tutorial/pather.py
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291
examples/tutorial/pather.py
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"""
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Manual wire routing tutorial
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"""
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from typing import Callable
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from numpy import pi
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from masque import Pather, RenderPather, Library, Pattern, Port, layer_t, map_layers
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from masque.builder.tools import BasicTool, PathTool
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from masque.file.gdsii import writefile
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#
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# Define some basic wire widths, in nanometers
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# M2 is the top metal; M1 is below it and connected with vias on V1
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#
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M1_WIDTH = 1000
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V1_WIDTH = 500
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M2_WIDTH = 4000
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#
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# First, we can define some functions for generating our wire geometry
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#
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def make_pad() -> Pattern:
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"""
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Create a pattern with a single rectangle of M2, with a single port on the bottom
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Every pad will be an instance of the same pattern, so we will only call this function once.
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"""
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pat = Pattern()
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pat.rect(layer='M2', xctr=0, yctr=0, lx=3 * M2_WIDTH, ly=4 * M2_WIDTH)
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pat.ports['wire_port'] = Port((0, -2 * M2_WIDTH), rotation=pi / 2, ptype='m2wire')
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return pat
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def make_via(
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layer_top: layer_t,
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layer_via: layer_t,
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layer_bot: layer_t,
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width_top: float,
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width_via: float,
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width_bot: float,
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ptype_top: str,
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ptype_bot: str,
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) -> Pattern:
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"""
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Generate three concentric squares, on the provided layers
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(`layer_top`, `layer_via`, `layer_bot`) and with the provided widths
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(`width_top`, `width_via`, `width_bot`).
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Two ports are added, with the provided ptypes (`ptype_top`, `ptype_bot`).
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They are placed at the left edge of the top layer and right edge of the
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bottom layer, respectively.
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We only have one via type, so we will only call this function once.
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"""
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pat = Pattern()
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pat.rect(layer=layer_via, xctr=0, yctr=0, lx=width_via, ly=width_via)
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pat.rect(layer=layer_bot, xctr=0, yctr=0, lx=width_bot, ly=width_bot)
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pat.rect(layer=layer_top, xctr=0, yctr=0, lx=width_top, ly=width_top)
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pat.ports = {
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'top': Port(offset=(-width_top / 2, 0), rotation=0, ptype=ptype_top),
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'bottom': Port(offset=(width_bot / 2, 0), rotation=pi, ptype=ptype_bot),
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}
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return pat
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def make_bend(layer: layer_t, width: float, ptype: str) -> Pattern:
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"""
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Generate a triangular wire, with ports at the left (input) and bottom (output) edges.
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This is effectively a clockwise wire bend.
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Every bend will be the same, so we only need to call this twice (once each for M1 and M2).
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We could call it additional times for different wire widths or bend types (e.g. squares).
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"""
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pat = Pattern()
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pat.polygon(layer=layer, vertices=[(0, -width / 2), (0, width / 2), (width, -width / 2)])
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pat.ports = {
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'input': Port(offset=(0, 0), rotation=0, ptype=ptype),
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'output': Port(offset=(width / 2, -width / 2), rotation=pi / 2, ptype=ptype),
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}
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return pat
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def make_straight_wire(layer: layer_t, width: float, ptype: str, length: float) -> Pattern:
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"""
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Generate a straight wire with ports along either end (x=0 and x=length).
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Every waveguide will be single-use, so we'll need to create lots of (mostly unique)
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`Pattern`s, and this function will get called very often.
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"""
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pat = Pattern()
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pat.rect(layer=layer, xmin=0, xmax=length, yctr=0, ly=width)
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pat.ports = {
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'input': Port(offset=(0, 0), rotation=0, ptype=ptype),
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'output': Port(offset=(length, 0), rotation=pi, ptype=ptype),
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}
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return pat
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#
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# Now we can start building up our library (collection of static cells) and pathing tools.
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#
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def main() -> None:
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# Build some patterns (static cells) using the above functions and store them in a library
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library = Library()
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library['pad'] = make_pad()
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library['m1_bend'] = make_bend(layer='M1', ptype='m1wire', width=M1_WIDTH)
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library['m2_bend'] = make_bend(layer='M2', ptype='m2wire', width=M2_WIDTH)
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library['v1_via'] = make_via(
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layer_top='M2',
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layer_via='V1',
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layer_bot='M1',
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width_top=M2_WIDTH,
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width_via=V1_WIDTH,
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width_bot=M1_WIDTH,
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ptype_bot='m1wire',
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ptype_top='m2wire',
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)
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#
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# Now, define two tools.
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# M1_tool will route on M1, using wires with M1_WIDTH
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# M2_tool will route on M2, using wires with M2_WIDTH
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# Both tools are able to automatically transition from the other wire type (with a via)
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#
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# Note that while we use BasicTool for this tutorial, you can define your own `Tool`
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# with arbitrary logic inside -- e.g. with single-use bends, complex transition rules,
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# transmission line geometry, or other features.
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#
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M1_tool = BasicTool(
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straight = (
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# First, we need a function which takes in a length and spits out an M1 wire
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lambda length: make_straight_wire(layer='M1', ptype='m1wire', width=M1_WIDTH, length=length),
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'input', # When we get a pattern from make_straight_wire, use the port named 'input' as the input
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'output', # and use the port named 'output' as the output
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),
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bend = (
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library.abstract('m1_bend'), # When we need a bend, we'll reference the pattern we generated earlier
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'input', # To orient it clockwise, use the port named 'input' as the input
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'output', # and 'output' as the output
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),
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transitions = { # We can automate transitions for different (normally incompatible) port types
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'm2wire': ( # For example, when we're attaching to a port with type 'm2wire'
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library.abstract('v1_via'), # we can place a V1 via
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'top', # using the port named 'top' as the input (i.e. the M2 side of the via)
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'bottom', # and using the port named 'bottom' as the output
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),
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},
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default_out_ptype = 'm1wire', # Unless otherwise requested, we'll default to trying to stay on M1
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)
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M2_tool = BasicTool(
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straight = (
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# Again, we use make_straight_wire, but this time we set parameters for M2
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lambda length: make_straight_wire(layer='M2', ptype='m2wire', width=M2_WIDTH, length=length),
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'input',
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'output',
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),
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bend = (
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library.abstract('m2_bend'), # and we use an M2 bend
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'input',
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'output',
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),
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transitions = {
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'm1wire': (
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library.abstract('v1_via'), # We still use the same via,
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'bottom', # but the input port is now 'bottom'
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'top', # and the output port is now 'top'
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),
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},
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default_out_ptype = 'm2wire', # We default to trying to stay on M2
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)
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#
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# Create a new pather which writes to `library` and uses `M2_tool` as its default tool.
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# Then, place some pads and start routing wires!
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#
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pather = Pather(library, tools=M2_tool)
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# Place two pads, and define their ports as 'VCC' and 'GND'
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pather.place('pad', offset=(18_000, 30_000), port_map={'wire_port': 'VCC'})
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pather.place('pad', offset=(18_000, 60_000), port_map={'wire_port': 'GND'})
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pather.pattern.label(layer='M2', string='VCC', offset=(18e3, 30e3))
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pather.pattern.label(layer='M2', string='GND', offset=(18e3, 60e3))
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# Path VCC forward (in this case south) and turn clockwise 90 degrees (ccw=False)
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# The total distance forward (including the bend's forward component) must be 6um
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pather.path('VCC', ccw=False, length=6_000)
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# Now path VCC to x=0. This time, don't include any bend (ccw=None).
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# Note that if we tried y=0 here, we would get an error since the VCC port is facing in the x-direction.
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pather.path_to('VCC', ccw=None, x=0)
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# Path GND forward by 5um, turning clockwise 90 degrees.
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# This time we use shorthand (bool(0) == False) and omit the parameter labels
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# Note that although ccw=0 is equivalent to ccw=False, ccw=None is not!
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pather.path('GND', 0, 5_000)
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# This time, path GND until it matches the current x-coordinate of VCC. Don't place a bend.
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pather.path_to('GND', None, x=pather['VCC'].offset[0])
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# Now, start using M1_tool for GND.
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# Since we have defined an M2-to-M1 transition for BasicPather, we don't need to place one ourselves.
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# If we wanted to place our via manually, we could add `pather.plug('m1_via', {'GND': 'top'})` here
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# and achieve the same result without having to define any transitions in M1_tool.
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# Note that even though we have changed the tool used for GND, the via doesn't get placed until
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# the next time we draw a path on GND (the pather.mpath() statement below).
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pather.retool(M1_tool, keys=['GND'])
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# Bundle together GND and VCC, and path the bundle forward and counterclockwise.
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# Pick the distance so that the leading/outermost wire (in this case GND) ends up at x=-10_000.
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# Other wires in the bundle (in this case VCC) should be spaced at 5_000 pitch (so VCC ends up at x=-5_000)
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#
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# Since we recently retooled GND, its path starts with a via down to M1 (included in the distance
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# calculation), and its straight segment and bend will be drawn using M1 while VCC's are drawn with M2.
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pather.mpath(['GND', 'VCC'], ccw=True, xmax=-10_000, spacing=5_000)
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# Now use M1_tool as the default tool for all ports/signals.
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# Since VCC does not have an explicitly assigned tool, it will now transition down to M1.
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pather.retool(M1_tool)
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# Path the GND + VCC bundle forward and counterclockwise by 90 degrees.
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# The total extension (travel distance along the forward direction) for the longest segment (in
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# this case the segment being added to GND) should be exactly 50um.
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# After turning, the wire pitch should be reduced only 1.2um.
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pather.mpath(['GND', 'VCC'], ccw=True, emax=50_000, spacing=1_200)
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# Make a U-turn with the bundle and expand back out to 4.5um wire pitch.
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# Here, emin specifies the travel distance for the shortest segment. For the first mpath() call
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# that applies to VCC, and for teh second call, that applies to GND; the relative lengths of the
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# segments depend on their starting positions and their ordering within the bundle.
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pather.mpath(['GND', 'VCC'], ccw=False, emin=1_000, spacing=1_200)
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pather.mpath(['GND', 'VCC'], ccw=False, emin=2_000, spacing=4_500)
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# Now, set the default tool back to M2_tool. Note that GND remains on M1 since it has been
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# explicitly assigned a tool. We could `del pather.tools['GND']` to force it to use the default.
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pather.retool(M2_tool)
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# Now path both ports to x=-28_000.
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# When ccw is not None, xmin constrains the trailing/innermost port to stop at the target x coordinate,
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# However, with ccw=None, all ports stop at the same coordinate, and so specifying xmin= or xmax= is
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# equivalent.
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pather.mpath(['GND', 'VCC'], None, xmin=-28_000)
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# Further extend VCC out to x=-50_000, and specify that we would like to get an output on M1.
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# This results in a via at the end of the wire (instead of having one at the start like we got
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# when using pather.retool().
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pather.path_to('VCC', None, -50_000, out_ptype='m1wire')
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# Save the pather's pattern into our library
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library['Pather_and_BasicTool'] = pather.pattern
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tool = PathTool(layer=(2, 0), width=2)
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q = RenderPather(tools=tool, library=library).add_port_pair()
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print('---------------BBBB------------------')
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print(q.ports)
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q.path('B', 1, 120) # next up
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q.path('B', 0, 20) # next right
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q.path('B', 0, 120) # next down
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q.path_to('B', None, -90) # next down
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print(q.ports)
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q.path('B', None, 10) # next down
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q.path('B', 1, 80) # next right
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q.path('B', 1, 80) # next up
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print('---------------AAAA------------------')
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q.path('A', 0, 50)
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q.path('A', 0, 50)
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q.path('A', 0, 50)
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q.render()
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library['nom'] = q.pattern
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# Convert from text-based layers to numeric layers for GDS, and output the file
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def map_layer(layer: layer_t) -> layer_t:
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layer_mapping = {
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'M1': (10, 0),
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'M2': (20, 0),
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'V1': (30, 0),
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}
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return layer_mapping.get(layer, layer)
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library.map_layers(map_layer)
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writefile(library, 'pathers.gds', 1e-9)
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if __name__ == '__main__':
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main()
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