Rework interpolation for extruded polygon to fix lots of issues
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@ -107,7 +107,8 @@ def draw_polygons(self,
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# ## Generate weighing function
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def to_3d(vector: List or numpy.ndarray, val: float=0.0):
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return numpy.insert(vector, surface_normal, (val,))
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v_2d = numpy.array(vector, dtype=float)
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return numpy.insert(v_2d, surface_normal, (val,))
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w_xy = zeros((bdi_max - bdi_min + 1)[surface].astype(int))
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@ -143,23 +144,32 @@ def draw_polygons(self,
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w_z = numpy.zeros(((bdi_max - bdi_min + 1)[surface_normal], ))
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def get_zi(offset):
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pos_3d = to_3d([0, 0], center[surface_normal] + offset)
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grid_coords = self.pos2ind(pos_3d, i, check_bounds=False, round_ind=False)
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w_coord_fp = ((grid_coords - bdi_min)[surface_normal] + 0.5).clip(0)
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w_coord = floor(w_coord_fp).astype(int)
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return w_coord_fp, w_coord
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edges = self.shifted_exyz(i)[surface_normal]
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point = center[surface_normal] + offset
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grid_coord = numpy.digitize(point, edges) - 1
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w_coord = grid_coord - bdi_min[surface_normal]
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zi_top_fp, zi_top = get_zi(+thickness / 2.0)
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zi_bot_fp, zi_bot = get_zi(-thickness / 2.0)
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if grid_coord < 0:
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w_coord = 0
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f = 0
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elif grid_coord >= w_z.size:
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w_coord = w_z.size - 1
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f = 1
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else:
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dz = self.shifted_dxyz(i)[surface_normal][grid_coord]
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f = (point - edges[grid_coord]) / dz
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return f, w_coord
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w_z[zi_bot:zi_top + 1] = 1
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zi_top_f, zi_top = get_zi(+thickness / 2.0)
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zi_bot_f, zi_bot = get_zi(-thickness / 2.0)
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if zi_top_fp != zi_top < self.shape[surface_normal]:
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f = zi_top_fp - zi_top
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w_z[zi_top] = f
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if zi_bot_fp != zi_bot > -1:
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f = zi_bot_fp - zi_bot
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w_z[zi_bot] = 1 - f
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w_z[zi_bot + 1:zi_top] = 1
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if zi_bot < zi_top:
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w_z[zi_top] = zi_top_f
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w_z[zi_bot] = 1 - zi_bot_f
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else:
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w_z[zi_bot] = zi_top_f - zi_bot_f
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# 3) Generate total weight function
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w = (w_xy[:, :, newaxis] * w_z).transpose(numpy.insert([0, 1], surface_normal, (2,)))
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