Execute world flag packed event descriptor
This commit is contained in:
parent
5d779263d2
commit
e44e0d5ac5
8 changed files with 242 additions and 76 deletions
13
README.md
13
README.md
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@ -32,12 +32,13 @@ condition batch now decodes from checked-in metadata instead of fixture-only ids
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special-condition label ids, real economic-status ids, and the recovered `%1 Avail.` candidate
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template plus candidate-name side strings all lower into the runtime condition model. Checked-in
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whole-game descriptor metadata now drives the first real world-side effect batch too:
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special-condition and candidate-availability setters import natively while world-flag rows remain
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parity-only until keyed mapping is grounded. Explicit unmapped world-condition and
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world-descriptor frontier buckets remain where current checked-in metadata still stops. Shell
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purchase-flow and selected-profile parity remain out of scope. Mixed
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supported/unsupported real rows still stay parity-only. The PE32 hook remains useful as capture
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and integration tooling, but it is no longer the main execution milestone.
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special-condition and candidate-availability setters import natively, and descriptor `110`
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`Disable Stock Buying and Selling` now lowers into the keyed runtime flag
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`world.disable_stock_buying_and_selling`. Explicit unmapped world-condition and world-descriptor
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frontier buckets still remain where current checked-in metadata stops. Shell purchase-flow and
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selected-profile parity remain out of scope. Mixed supported/unsupported real rows still stay
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parity-only. The PE32 hook remains useful as capture and integration tooling, but it is no longer
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the main execution milestone.
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## Project Docs
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@ -5359,7 +5359,7 @@ mod tests {
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}
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#[test]
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fn leaves_real_world_flag_descriptor_parity_only_until_key_mapping_is_grounded() {
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fn overlays_real_world_flag_descriptor_into_executable_runtime_record() {
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let base_state = state();
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let save_slice = SmpLoadedSaveSlice {
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file_extension_hint: Some("gms".to_string()),
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@ -5385,13 +5385,13 @@ mod tests {
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live_record_count: 1,
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live_entry_ids: vec![23],
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decoded_record_count: 1,
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imported_runtime_record_count: 0,
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imported_runtime_record_count: 1,
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records: vec![crate::SmpLoadedPackedEventRecordSummary {
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record_index: 0,
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live_entry_id: 23,
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payload_offset: Some(0x7202),
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payload_offset: Some(0x7200),
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payload_len: Some(120),
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decode_status: "parity_only".to_string(),
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decode_status: "executable".to_string(),
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payload_family: "real_packed_v1".to_string(),
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trigger_kind: Some(7),
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active: None,
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@ -5405,33 +5405,133 @@ mod tests {
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grouped_effect_row_counts: vec![1, 0, 0, 0],
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grouped_effect_rows: vec![real_world_flag_row(true)],
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decoded_conditions: Vec::new(),
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decoded_actions: vec![],
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executable_import_ready: false,
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decoded_actions: vec![RuntimeEffect::SetWorldFlag {
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key: "world.disable_stock_buying_and_selling".to_string(),
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value: true,
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}],
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executable_import_ready: true,
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notes: vec![
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"decoded from grounded real 0x4e9a row framing".to_string(),
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"world-flag descriptor identity is checked in, but keyed runtime mapping remains parity-only".to_string(),
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"world-flag descriptor identity and keyed runtime mapping are checked in"
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.to_string(),
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],
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}],
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}),
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notes: vec![],
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};
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let import = project_save_slice_overlay_to_runtime_state_import(
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let mut import = project_save_slice_overlay_to_runtime_state_import(
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&base_state,
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&save_slice,
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"real-world-flag-parity-overlay",
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"real-world-flag-overlay",
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None,
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)
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.expect("overlay import should project");
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assert!(import.state.event_runtime_records.is_empty());
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assert_eq!(import.state.event_runtime_records.len(), 1);
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assert_eq!(
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import
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.state
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.packed_event_collection
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.as_ref()
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.and_then(|summary| summary.records[0].import_outcome.as_deref()),
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Some("blocked_unmapped_world_descriptor")
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Some("imported")
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);
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crate::execute_step_command(
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&mut import.state,
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&crate::StepCommand::ServiceTriggerKind { trigger_kind: 7 },
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)
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.expect("trigger service should execute");
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assert_eq!(
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import
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.state
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.world_flags
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.get("world.disable_stock_buying_and_selling"),
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Some(&true)
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);
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}
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#[test]
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fn overlays_real_world_flag_false_variant_into_executable_runtime_record() {
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let base_state = state();
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let save_slice = SmpLoadedSaveSlice {
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file_extension_hint: Some("gms".to_string()),
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container_profile_family: Some("rt3-classic-save-container-v1".to_string()),
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mechanism_family: "classic-save-rehydrate-v1".to_string(),
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mechanism_confidence: "grounded".to_string(),
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trailer_family: None,
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bridge_family: None,
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profile: None,
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candidate_availability_table: None,
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special_conditions_table: None,
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event_runtime_collection: Some(crate::SmpLoadedEventRuntimeCollectionSummary {
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source_kind: "packed-event-runtime-collection".to_string(),
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mechanism_family: "classic-save-rehydrate-v1".to_string(),
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mechanism_confidence: "grounded".to_string(),
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container_profile_family: Some("rt3-classic-save-container-v1".to_string()),
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metadata_tag_offset: 0x7100,
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records_tag_offset: 0x7200,
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close_tag_offset: 0x7600,
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packed_state_version: 0x3e9,
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packed_state_version_hex: "0x000003e9".to_string(),
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live_id_bound: 24,
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live_record_count: 1,
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live_entry_ids: vec![24],
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decoded_record_count: 1,
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imported_runtime_record_count: 1,
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records: vec![crate::SmpLoadedPackedEventRecordSummary {
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record_index: 0,
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live_entry_id: 24,
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payload_offset: Some(0x7200),
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payload_len: Some(120),
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decode_status: "executable".to_string(),
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payload_family: "real_packed_v1".to_string(),
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trigger_kind: Some(7),
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active: None,
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marks_collection_dirty: None,
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one_shot: Some(false),
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compact_control: Some(real_compact_control()),
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text_bands: packed_text_bands(),
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standalone_condition_row_count: 0,
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standalone_condition_rows: vec![],
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negative_sentinel_scope: None,
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grouped_effect_row_counts: vec![1, 0, 0, 0],
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grouped_effect_rows: vec![real_world_flag_row(false)],
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decoded_conditions: Vec::new(),
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decoded_actions: vec![RuntimeEffect::SetWorldFlag {
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key: "world.disable_stock_buying_and_selling".to_string(),
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value: false,
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}],
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executable_import_ready: true,
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notes: vec![
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"decoded from grounded real 0x4e9a row framing".to_string(),
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"world-flag descriptor identity and keyed runtime mapping are checked in"
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.to_string(),
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],
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}],
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}),
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notes: vec![],
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};
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let mut import = project_save_slice_overlay_to_runtime_state_import(
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&base_state,
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&save_slice,
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"real-world-flag-false-overlay",
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None,
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)
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.expect("overlay import should project");
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crate::execute_step_command(
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&mut import.state,
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&crate::StepCommand::ServiceTriggerKind { trigger_kind: 7 },
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)
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.expect("trigger service should execute");
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assert_eq!(
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import
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.state
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.world_flags
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.get("world.disable_stock_buying_and_selling"),
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Some(&false)
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);
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}
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@ -124,6 +124,7 @@ struct RealGroupedEffectDescriptorMetadata {
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label: &'static str,
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target_mask_bits: u8,
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parameter_family: &'static str,
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runtime_key: Option<&'static str>,
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executable_in_runtime: bool,
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}
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@ -133,6 +134,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Player Cash",
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target_mask_bits: 0x02,
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parameter_family: "player_finance_scalar",
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runtime_key: None,
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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@ -140,6 +142,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Company Cash",
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target_mask_bits: 0x01,
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parameter_family: "company_finance_scalar",
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runtime_key: None,
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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@ -147,6 +150,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Territory - Allow All",
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target_mask_bits: 0x05,
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parameter_family: "territory_access_toggle",
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runtime_key: None,
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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@ -154,6 +158,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Economic Status",
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target_mask_bits: 0x08,
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parameter_family: "whole_game_state_enum",
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runtime_key: None,
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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@ -161,6 +166,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Use Wartime Cargos",
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target_mask_bits: 0x08,
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parameter_family: "special_condition_scalar",
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runtime_key: None,
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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@ -168,6 +174,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Turbo Diesel Availability",
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target_mask_bits: 0x08,
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parameter_family: "candidate_availability_scalar",
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runtime_key: None,
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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@ -175,13 +182,15 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Disable Stock Buying and Selling",
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target_mask_bits: 0x08,
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parameter_family: "world_flag_toggle",
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executable_in_runtime: false,
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runtime_key: Some("world.disable_stock_buying_and_selling"),
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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descriptor_id: 9,
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label: "Confiscate All",
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target_mask_bits: 0x01,
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parameter_family: "company_confiscation_variant",
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runtime_key: None,
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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@ -189,6 +198,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Deactivate Company",
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target_mask_bits: 0x01,
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parameter_family: "company_lifecycle_toggle",
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runtime_key: None,
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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@ -196,6 +206,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Retire Train",
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target_mask_bits: 0x0d,
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parameter_family: "company_or_territory_asset_toggle",
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runtime_key: None,
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executable_in_runtime: true,
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},
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RealGroupedEffectDescriptorMetadata {
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@ -203,6 +214,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
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label: "Company Track Pieces Buildable",
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target_mask_bits: 0x01,
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parameter_family: "company_build_limit_scalar",
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runtime_key: None,
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executable_in_runtime: true,
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},
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];
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@ -2801,6 +2813,10 @@ fn runtime_candidate_availability_name(label: &str) -> String {
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.to_string()
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}
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fn runtime_world_flag_key(descriptor_metadata: RealGroupedEffectDescriptorMetadata) -> Option<String> {
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descriptor_metadata.runtime_key.map(str::to_string)
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}
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fn decode_real_grouped_effect_actions(
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grouped_effect_rows: &[SmpLoadedPackedEventGroupedEffectRowSummary],
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compact_control: &SmpLoadedPackedEventCompactControlSummary,
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@ -2895,6 +2911,16 @@ fn decode_real_grouped_effect_action(
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});
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}
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if descriptor_metadata.executable_in_runtime
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&& descriptor_metadata.descriptor_id == 110
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&& row.row_shape == "bool_toggle"
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{
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return Some(RuntimeEffect::SetWorldFlag {
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key: runtime_world_flag_key(descriptor_metadata)?,
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value: row.raw_scalar_value != 0,
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});
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}
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if descriptor_metadata.executable_in_runtime
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&& descriptor_metadata.descriptor_id == 9
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&& row.row_shape == "bool_toggle"
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@ -8800,7 +8826,21 @@ mod tests {
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}
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#[test]
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fn keeps_real_world_flag_descriptor_parity_only_with_checked_in_metadata() {
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fn looks_up_checked_in_world_flag_descriptor_metadata() {
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let metadata =
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real_grouped_effect_descriptor_metadata(110).expect("descriptor metadata should exist");
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assert_eq!(metadata.label, "Disable Stock Buying and Selling");
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assert_eq!(metadata.parameter_family, "world_flag_toggle");
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assert_eq!(
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metadata.runtime_key,
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Some("world.disable_stock_buying_and_selling")
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);
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assert!(metadata.executable_in_runtime);
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}
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#[test]
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fn decodes_real_world_flag_descriptor_with_checked_in_runtime_key() {
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let grouped_row = build_real_grouped_effect_row(RealGroupedEffectRowSpec {
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descriptor_id: 110,
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opcode: 0,
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@ -8863,8 +8903,14 @@ mod tests {
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.as_deref(),
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Some("world_flag_toggle")
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);
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assert!(summary.records[0].decoded_actions.is_empty());
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assert!(!summary.records[0].executable_import_ready);
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assert_eq!(
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summary.records[0].decoded_actions,
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vec![RuntimeEffect::SetWorldFlag {
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key: "world.disable_stock_buying_and_selling".to_string(),
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value: true,
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}]
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);
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assert!(summary.records[0].executable_import_ready);
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}
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#[test]
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|
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@ -105,9 +105,9 @@ The highest-value next passes are now:
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economic-status, and the generic `%1 Avail.` candidate-availability template plus candidate-name
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side strings all decode through checked-in world-condition metadata instead of fixture-only ids
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- the first real whole-game grouped-descriptor batch is now metadata-driven too: checked-in
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descriptor metadata covers special-condition and candidate-availability setters, while the
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current world-flag family stays parity-only until keyed flag identity is grounded well enough
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for execution
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descriptor metadata covers special-condition and candidate-availability setters, and descriptor
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`110` `Disable Stock Buying and Selling` now executes too through the checked-in keyed runtime
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flag `world.disable_stock_buying_and_selling`
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- keep in mind that the current local `.gms` corpus still exports with no packed event collection,
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so real descriptor mapping needs to stay plumbing-first until better captures exist
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- use `rrt-hook` primarily as optional capture or integration tooling, not as the first execution
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|
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@ -59,15 +59,17 @@ Implemented today:
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placeholder ids
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- checked-in whole-game grouped-descriptor metadata now drives the first real world-side effect
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batch too: real special-condition and candidate-availability setter rows now decode and import
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through the ordinary runtime path, while world-flag rows remain parity-only until keyed flag
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identity is grounded strongly enough for execution
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through the ordinary runtime path, and the first real world-flag family now executes too:
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descriptor `110` `Disable Stock Buying and Selling` lowers through checked-in keyed runtime
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metadata into `world.disable_stock_buying_and_selling`
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That means the next implementation work is breadth, not bootstrap. The recommended next slice is
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broader real grouped-descriptor and ordinary condition-id coverage beyond the current access,
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whole-game, train, player, and numeric-threshold batches, with the world-side frontier now
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centered primarily on still-unmapped world-flag families and any later state families that need
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stronger checked-in descriptor or key recovery. Richer runtime ownership should still be added only
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where a later descriptor or condition family needs more than the current event-owned roster.
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whole-game, train, player, and numeric-threshold batches, with the world-side frontier now shifted
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away from the first world-flag unlock and onto broader descriptor and condition recovery for later
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state families that still need stronger checked-in metadata. Richer runtime ownership should still
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be added only where a later descriptor or condition family needs more than the current event-owned
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roster.
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## Why This Boundary
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|
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@ -0,0 +1,44 @@
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{
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"format_version": 1,
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"fixture_id": "packed-event-world-flag-save-slice-fixture",
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"source": {
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"kind": "captured-runtime",
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"description": "Fixture proving the first real whole-game world-flag descriptor imports and executes through the ordinary runtime path."
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},
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"state_save_slice_path": "packed-event-world-flag-save-slice.json",
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"commands": [
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{
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"kind": "service_trigger_kind",
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"trigger_kind": 6
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}
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],
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"expected_summary": {
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"packed_event_collection_present": true,
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"packed_event_record_count": 1,
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"packed_event_decoded_record_count": 1,
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"packed_event_imported_runtime_record_count": 1,
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"event_runtime_record_count": 1,
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"packed_event_blocked_unmapped_world_descriptor_count": 0,
|
||||
"total_event_record_service_count": 1,
|
||||
"total_trigger_dispatch_count": 1
|
||||
},
|
||||
"expected_state_fragment": {
|
||||
"world_flags": {
|
||||
"world.disable_stock_buying_and_selling": true
|
||||
},
|
||||
"packed_event_collection": {
|
||||
"records": [
|
||||
{
|
||||
"import_outcome": "imported",
|
||||
"decoded_actions": [
|
||||
{
|
||||
"kind": "set_world_flag",
|
||||
"key": "world.disable_stock_buying_and_selling",
|
||||
"value": true
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,14 +1,14 @@
|
|||
{
|
||||
"format_version": 1,
|
||||
"save_slice_id": "packed-event-world-parity-save-slice",
|
||||
"save_slice_id": "packed-event-world-flag-save-slice",
|
||||
"source": {
|
||||
"description": "Tracked save-slice document preserving the remaining whole-game descriptor frontier.",
|
||||
"original_save_filename": "captured-world-parity.gms",
|
||||
"original_save_sha256": "world-parity-sample-sha256",
|
||||
"description": "Tracked save-slice document proving the first real world-flag descriptor imports and executes.",
|
||||
"original_save_filename": "captured-world-flag.gms",
|
||||
"original_save_sha256": "world-flag-sample-sha256",
|
||||
"notes": [
|
||||
"tracked as JSON save-slice document rather than raw .smp",
|
||||
"keeps the still-unmapped world descriptor family explicit after the first real whole-game condition batch moved to checked-in metadata",
|
||||
"whole-game world-flag descriptor identity is checked in, but keyed runtime mapping remains parity-only"
|
||||
"descriptor 110 now lowers through checked-in runtime key metadata",
|
||||
"whole-game world-flag descriptor sample for Disable Stock Buying and Selling"
|
||||
]
|
||||
},
|
||||
"save_slice": {
|
||||
|
|
@ -35,14 +35,14 @@
|
|||
"live_record_count": 1,
|
||||
"live_entry_ids": [49],
|
||||
"decoded_record_count": 1,
|
||||
"imported_runtime_record_count": 0,
|
||||
"imported_runtime_record_count": 1,
|
||||
"records": [
|
||||
{
|
||||
"record_index": 0,
|
||||
"live_entry_id": 49,
|
||||
"payload_offset": 32320,
|
||||
"payload_len": 112,
|
||||
"decode_status": "parity_only",
|
||||
"decode_status": "executable",
|
||||
"payload_family": "real_packed_v1",
|
||||
"trigger_kind": 6,
|
||||
"one_shot": false,
|
||||
|
|
@ -84,21 +84,27 @@
|
|||
"semantic_preview": "Set Disable Stock Buying and Selling to TRUE",
|
||||
"locomotive_name": null,
|
||||
"notes": [
|
||||
"checked-in whole-game descriptor family without a grounded executable key mapping yet"
|
||||
"checked-in whole-game world-flag descriptor family"
|
||||
]
|
||||
}
|
||||
],
|
||||
"decoded_conditions": [],
|
||||
"decoded_actions": [],
|
||||
"executable_import_ready": false,
|
||||
"decoded_actions": [
|
||||
{
|
||||
"kind": "set_world_flag",
|
||||
"key": "world.disable_stock_buying_and_selling",
|
||||
"value": true
|
||||
}
|
||||
],
|
||||
"executable_import_ready": true,
|
||||
"notes": [
|
||||
"world-side descriptor remains parity-only"
|
||||
"checked-in whole-game world-flag grouped-effect import sample"
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
"notes": [
|
||||
"whole-game parity frontier sample"
|
||||
"whole-game world-flag effect sample"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
{
|
||||
"format_version": 1,
|
||||
"fixture_id": "packed-event-world-parity-save-slice-fixture",
|
||||
"source": {
|
||||
"kind": "captured-runtime",
|
||||
"description": "Fixture keeping the current whole-game descriptor and condition frontier explicit."
|
||||
},
|
||||
"state_save_slice_path": "packed-event-world-parity-save-slice.json",
|
||||
"commands": [
|
||||
{
|
||||
"kind": "service_trigger_kind",
|
||||
"trigger_kind": 7
|
||||
}
|
||||
],
|
||||
"expected_summary": {
|
||||
"packed_event_collection_present": true,
|
||||
"packed_event_record_count": 1,
|
||||
"packed_event_decoded_record_count": 1,
|
||||
"packed_event_imported_runtime_record_count": 0,
|
||||
"event_runtime_record_count": 0,
|
||||
"packed_event_blocked_unmapped_world_descriptor_count": 1,
|
||||
"packed_event_blocked_unmapped_world_condition_count": 0
|
||||
},
|
||||
"expected_state_fragment": {
|
||||
"packed_event_collection": {
|
||||
"records": [
|
||||
{
|
||||
"import_outcome": "blocked_unmapped_world_descriptor"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue