Execute world flag packed event descriptor
This commit is contained in:
parent
5d779263d2
commit
e44e0d5ac5
8 changed files with 242 additions and 76 deletions
|
|
@ -59,15 +59,17 @@ Implemented today:
|
|||
placeholder ids
|
||||
- checked-in whole-game grouped-descriptor metadata now drives the first real world-side effect
|
||||
batch too: real special-condition and candidate-availability setter rows now decode and import
|
||||
through the ordinary runtime path, while world-flag rows remain parity-only until keyed flag
|
||||
identity is grounded strongly enough for execution
|
||||
through the ordinary runtime path, and the first real world-flag family now executes too:
|
||||
descriptor `110` `Disable Stock Buying and Selling` lowers through checked-in keyed runtime
|
||||
metadata into `world.disable_stock_buying_and_selling`
|
||||
|
||||
That means the next implementation work is breadth, not bootstrap. The recommended next slice is
|
||||
broader real grouped-descriptor and ordinary condition-id coverage beyond the current access,
|
||||
whole-game, train, player, and numeric-threshold batches, with the world-side frontier now
|
||||
centered primarily on still-unmapped world-flag families and any later state families that need
|
||||
stronger checked-in descriptor or key recovery. Richer runtime ownership should still be added only
|
||||
where a later descriptor or condition family needs more than the current event-owned roster.
|
||||
whole-game, train, player, and numeric-threshold batches, with the world-side frontier now shifted
|
||||
away from the first world-flag unlock and onto broader descriptor and condition recovery for later
|
||||
state families that still need stronger checked-in metadata. Richer runtime ownership should still
|
||||
be added only where a later descriptor or condition family needs more than the current event-owned
|
||||
roster.
|
||||
|
||||
## Why This Boundary
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue