Recover scalar-band packed event metadata
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8 changed files with 685 additions and 39 deletions
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@ -125,8 +125,9 @@ The highest-value next passes are now:
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`blocked_unmapped_world_descriptor` frontier
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- the next recovered locomotives-page descriptor batch is partially executable too:
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descriptors `454..456` (`All Steam/Diesel/Electric Locos Avail.`) now lower through checked-in
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metadata into keyed `world_flags`, while the wider locomotive availability/cost scalar bands
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remain recovered-but-parity-only until per-locomotive identity is grounded
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metadata into keyed `world_flags`, while the wider locomotive availability/cost scalar bands now
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split cleanly between executable boolean availability rows and recovered metadata-rich parity
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rows for the remaining cargo-production, locomotive-cost, and territory-access-cost families
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- the runtime now also carries both the save-owned named locomotive availability table and an
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overlay-backed locomotive catalog context: checked-in save-slice documents can populate
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`RuntimeState.named_locomotive_availability`, and boolean `0/1` availability descriptors can
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@ -88,12 +88,15 @@ Implemented today:
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through the ordinary event-service path without requiring Trainbuy or live locomotive-pool parity
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- the boolean `0/1` subset of the recovered locomotives-page availability bands can now import
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through an overlay-backed `RuntimeState.locomotive_catalog`; non-boolean availability payloads
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and the adjacent locomotive-cost/cargo-production/access-cost families remain parity-only
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and the adjacent locomotive-cost/cargo-production/access-cost families now surface as recovered
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metadata-rich parity rows with checked-in slot labels and locomotive ids where grounded, but
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execution for those scalar families remains deferred
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That means the next implementation work is breadth, not bootstrap. The recommended next slice is
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broader real grouped-descriptor and ordinary condition-id coverage beyond the current access,
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whole-game toggle, train, player, numeric-threshold, named locomotive availability, and
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overlay-resolved locomotive availability batches.
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honest landing surfaces for one or more of those recovered scalar families, plus broader real
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grouped-descriptor and ordinary condition-id coverage beyond the current access, whole-game
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toggle, train, player, numeric-threshold, named locomotive availability, and overlay-resolved
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locomotive availability batches.
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Richer runtime ownership should still be added only where a later descriptor or condition family
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needs more than the current event-owned roster.
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