Implement whole-game packed event conditions
This commit is contained in:
parent
e9c8bfbb9c
commit
cc54a00e25
16 changed files with 1184 additions and 42 deletions
10
README.md
10
README.md
|
|
@ -25,9 +25,13 @@ named-territory binding now executes, and the runtime now also carries the minim
|
|||
train roster and opaque economic-status lane needed for real descriptors `8` `Economic Status`, `9`
|
||||
`Confiscate All`, and `15` `Retire Train` to execute through the same path. Descriptor `3`
|
||||
`Territory - Allow All` now executes too, reinterpreted as company-to-territory access rights
|
||||
rather than a territory-owned policy bit. Shell purchase-flow and selected-profile parity remain
|
||||
out of scope. Mixed supported/unsupported real rows still stay parity-only. The PE32 hook remains
|
||||
useful as capture and integration tooling, but it is no longer the main execution milestone.
|
||||
rather than a territory-owned policy bit. Whole-game ordinary-condition execution now exists too:
|
||||
special-condition thresholds, candidate-availability thresholds, and economic-status-code
|
||||
thresholds now gate imported runtime records through the same service path, with explicit unmapped
|
||||
world-condition and world-descriptor frontier buckets where current checked-in metadata still
|
||||
stops. Shell purchase-flow and selected-profile parity remain out of scope. Mixed
|
||||
supported/unsupported real rows still stay parity-only. The PE32 hook remains useful as capture
|
||||
and integration tooling, but it is no longer the main execution milestone.
|
||||
|
||||
## Project Docs
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue