Add territory and player packed event import

This commit is contained in:
Jan Petykiewicz 2026-04-15 19:15:47 -07:00
commit ca208f74e0
26 changed files with 1912 additions and 272 deletions

View file

@ -174,6 +174,8 @@ mod tests {
metadata: BTreeMap::new(),
companies: Vec::new(),
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,
@ -339,6 +341,8 @@ mod tests {
available_track_laying_capacity: None,
}],
selected_company_id: Some(42),
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,

View file

@ -64,6 +64,8 @@ pub struct ExpectedRuntimeSummary {
#[serde(default)]
pub active_company_count: Option<usize>,
#[serde(default)]
pub player_count: Option<usize>,
#[serde(default)]
pub territory_count: Option<usize>,
#[serde(default)]
pub company_territory_track_count: Option<usize>,
@ -86,8 +88,16 @@ pub struct ExpectedRuntimeSummary {
#[serde(default)]
pub packed_event_blocked_missing_company_role_context_count: Option<usize>,
#[serde(default)]
pub packed_event_blocked_missing_player_context_count: Option<usize>,
#[serde(default)]
pub packed_event_blocked_missing_player_selection_context_count: Option<usize>,
#[serde(default)]
pub packed_event_blocked_missing_player_role_context_count: Option<usize>,
#[serde(default)]
pub packed_event_blocked_missing_condition_context_count: Option<usize>,
#[serde(default)]
pub packed_event_blocked_missing_player_condition_context_count: Option<usize>,
#[serde(default)]
pub packed_event_blocked_company_condition_scope_disabled_count: Option<usize>,
#[serde(default)]
pub packed_event_blocked_player_condition_scope_count: Option<usize>,
@ -104,6 +114,8 @@ pub struct ExpectedRuntimeSummary {
#[serde(default)]
pub packed_event_blocked_unmapped_real_descriptor_count: Option<usize>,
#[serde(default)]
pub packed_event_blocked_territory_policy_descriptor_count: Option<usize>,
#[serde(default)]
pub packed_event_blocked_structural_only_count: Option<usize>,
#[serde(default)]
pub event_runtime_record_count: Option<usize>,
@ -353,6 +365,14 @@ impl ExpectedRuntimeSummary {
));
}
}
if let Some(count) = self.player_count {
if actual.player_count != count {
mismatches.push(format!(
"player_count mismatch: expected {count}, got {}",
actual.player_count
));
}
}
if let Some(count) = self.territory_count {
if actual.territory_count != count {
mismatches.push(format!(
@ -441,6 +461,30 @@ impl ExpectedRuntimeSummary {
));
}
}
if let Some(count) = self.packed_event_blocked_missing_player_context_count {
if actual.packed_event_blocked_missing_player_context_count != count {
mismatches.push(format!(
"packed_event_blocked_missing_player_context_count mismatch: expected {count}, got {}",
actual.packed_event_blocked_missing_player_context_count
));
}
}
if let Some(count) = self.packed_event_blocked_missing_player_selection_context_count {
if actual.packed_event_blocked_missing_player_selection_context_count != count {
mismatches.push(format!(
"packed_event_blocked_missing_player_selection_context_count mismatch: expected {count}, got {}",
actual.packed_event_blocked_missing_player_selection_context_count
));
}
}
if let Some(count) = self.packed_event_blocked_missing_player_role_context_count {
if actual.packed_event_blocked_missing_player_role_context_count != count {
mismatches.push(format!(
"packed_event_blocked_missing_player_role_context_count mismatch: expected {count}, got {}",
actual.packed_event_blocked_missing_player_role_context_count
));
}
}
if let Some(count) = self.packed_event_blocked_missing_condition_context_count {
if actual.packed_event_blocked_missing_condition_context_count != count {
mismatches.push(format!(
@ -449,6 +493,14 @@ impl ExpectedRuntimeSummary {
));
}
}
if let Some(count) = self.packed_event_blocked_missing_player_condition_context_count {
if actual.packed_event_blocked_missing_player_condition_context_count != count {
mismatches.push(format!(
"packed_event_blocked_missing_player_condition_context_count mismatch: expected {count}, got {}",
actual.packed_event_blocked_missing_player_condition_context_count
));
}
}
if let Some(count) = self.packed_event_blocked_company_condition_scope_disabled_count {
if actual.packed_event_blocked_company_condition_scope_disabled_count != count {
mismatches.push(format!(
@ -513,6 +565,14 @@ impl ExpectedRuntimeSummary {
));
}
}
if let Some(count) = self.packed_event_blocked_territory_policy_descriptor_count {
if actual.packed_event_blocked_territory_policy_descriptor_count != count {
mismatches.push(format!(
"packed_event_blocked_territory_policy_descriptor_count mismatch: expected {count}, got {}",
actual.packed_event_blocked_territory_policy_descriptor_count
));
}
}
if let Some(count) = self.packed_event_blocked_structural_only_count {
if actual.packed_event_blocked_structural_only_count != count {
mismatches.push(format!(

File diff suppressed because it is too large Load diff

View file

@ -41,9 +41,10 @@ pub use runtime::{
RuntimeEventRecordTemplate, RuntimePackedEventCollectionSummary,
RuntimePackedEventCompactControlSummary, RuntimePackedEventConditionRowSummary,
RuntimePackedEventGroupedEffectRowSummary, RuntimePackedEventNegativeSentinelScopeSummary,
RuntimePackedEventRecordSummary, RuntimePackedEventTextBandSummary,
RuntimePlayerConditionTestScope, RuntimeSaveProfileState, RuntimeServiceState, RuntimeState,
RuntimeTerritory, RuntimeTerritoryMetric, RuntimeTrackMetric, RuntimeTrackPieceCounts,
RuntimePackedEventRecordSummary, RuntimePackedEventTextBandSummary, RuntimePlayer,
RuntimePlayerConditionTestScope, RuntimePlayerTarget, RuntimeSaveProfileState,
RuntimeServiceState, RuntimeState, RuntimeTerritory, RuntimeTerritoryMetric,
RuntimeTerritoryTarget, RuntimeTrackMetric, RuntimeTrackPieceCounts,
RuntimeWorldRestoreState,
};
pub use smp::{

View file

@ -94,6 +94,8 @@ mod tests {
metadata: BTreeMap::new(),
companies: Vec::new(),
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,

View file

@ -56,6 +56,8 @@ pub struct RuntimeTrackPieceCounts {
pub struct RuntimeTerritory {
pub territory_id: u32,
#[serde(default)]
pub name: Option<String>,
#[serde(default)]
pub track_piece_counts: RuntimeTrackPieceCounts,
}
@ -67,6 +69,20 @@ pub struct RuntimeCompanyTerritoryTrackPieceCount {
pub track_piece_counts: RuntimeTrackPieceCounts,
}
fn runtime_player_default_active() -> bool {
true
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct RuntimePlayer {
pub player_id: u32,
pub current_cash: i64,
#[serde(default = "runtime_player_default_active")]
pub active: bool,
#[serde(default)]
pub controller_kind: RuntimeCompanyControllerKind,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(tag = "kind", rename_all = "snake_case")]
pub enum RuntimeCompanyTarget {
@ -78,6 +94,24 @@ pub enum RuntimeCompanyTarget {
Ids { ids: Vec<u32> },
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(tag = "kind", rename_all = "snake_case")]
pub enum RuntimePlayerTarget {
AllActive,
HumanPlayers,
AiPlayers,
SelectedPlayer,
ConditionTruePlayer,
Ids { ids: Vec<u32> },
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(tag = "kind", rename_all = "snake_case")]
pub enum RuntimeTerritoryTarget {
AllTerritories,
Ids { ids: Vec<u32> },
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Default)]
#[serde(rename_all = "snake_case")]
pub enum RuntimeCompanyConditionTestScope {
@ -158,12 +192,14 @@ pub enum RuntimeCondition {
value: i64,
},
TerritoryNumericThreshold {
target: RuntimeTerritoryTarget,
metric: RuntimeTerritoryMetric,
comparator: RuntimeConditionComparator,
value: i64,
},
CompanyTerritoryNumericThreshold {
target: RuntimeCompanyTarget,
territory: RuntimeTerritoryTarget,
metric: RuntimeTrackMetric,
comparator: RuntimeConditionComparator,
value: i64,
@ -181,6 +217,10 @@ pub enum RuntimeEffect {
target: RuntimeCompanyTarget,
value: i64,
},
SetPlayerCash {
target: RuntimePlayerTarget,
value: i64,
},
DeactivateCompany {
target: RuntimeCompanyTarget,
},
@ -508,6 +548,10 @@ pub struct RuntimeState {
#[serde(default)]
pub selected_company_id: Option<u32>,
#[serde(default)]
pub players: Vec<RuntimePlayer>,
#[serde(default)]
pub selected_player_id: Option<u32>,
#[serde(default)]
pub territories: Vec<RuntimeTerritory>,
#[serde(default)]
pub company_territory_track_piece_counts: Vec<RuntimeCompanyTerritoryTrackPieceCount>,
@ -552,11 +596,48 @@ impl RuntimeState {
}
}
let mut seen_player_ids = BTreeSet::new();
let mut active_player_ids = BTreeSet::new();
for player in &self.players {
if !seen_player_ids.insert(player.player_id) {
return Err(format!("duplicate player_id {}", player.player_id));
}
if player.active {
active_player_ids.insert(player.player_id);
}
}
if let Some(selected_player_id) = self.selected_player_id {
if !seen_player_ids.contains(&selected_player_id) {
return Err(format!(
"selected_player_id {} does not reference a live player",
selected_player_id
));
}
if !active_player_ids.contains(&selected_player_id) {
return Err(format!(
"selected_player_id {} must reference an active player",
selected_player_id
));
}
}
let mut seen_territory_ids = BTreeSet::new();
let mut seen_territory_names = BTreeSet::new();
for territory in &self.territories {
if !seen_territory_ids.insert(territory.territory_id) {
return Err(format!("duplicate territory_id {}", territory.territory_id));
}
if let Some(name) = territory.name.as_deref() {
if name.trim().is_empty() {
return Err(format!(
"territory_id {} has an empty name",
territory.territory_id
));
}
if !seen_territory_names.insert(name.to_string()) {
return Err(format!("duplicate territory name {name:?}"));
}
}
}
for entry in &self.company_territory_track_piece_counts {
if !seen_company_ids.contains(&entry.company_id) {
@ -579,15 +660,22 @@ impl RuntimeState {
return Err(format!("duplicate record_id {}", record.record_id));
}
for (condition_index, condition) in record.conditions.iter().enumerate() {
validate_runtime_condition(condition, &seen_company_ids).map_err(|err| {
validate_runtime_condition(condition, &seen_company_ids, &seen_territory_ids)
.map_err(|err| {
format!(
"event_runtime_records[record_id={}].conditions[{condition_index}] {err}",
record.record_id
)
})?;
})?;
}
for (effect_index, effect) in record.effects.iter().enumerate() {
validate_runtime_effect(effect, &seen_company_ids).map_err(|err| {
validate_runtime_effect(
effect,
&seen_company_ids,
&seen_player_ids,
&seen_territory_ids,
)
.map_err(|err| {
format!(
"event_runtime_records[record_id={}].effects[{effect_index}] {err}",
record.record_id
@ -912,6 +1000,8 @@ impl RuntimeState {
fn validate_runtime_effect(
effect: &RuntimeEffect,
valid_company_ids: &BTreeSet<u32>,
valid_player_ids: &BTreeSet<u32>,
valid_territory_ids: &BTreeSet<u32>,
) -> Result<(), String> {
match effect {
RuntimeEffect::SetWorldFlag { key, .. } => {
@ -926,6 +1016,9 @@ fn validate_runtime_effect(
| RuntimeEffect::AdjustCompanyDebt { target, .. } => {
validate_company_target(target, valid_company_ids)?;
}
RuntimeEffect::SetPlayerCash { target, .. } => {
validate_player_target(target, valid_player_ids)?;
}
RuntimeEffect::SetCandidateAvailability { name, .. } => {
if name.trim().is_empty() {
return Err("name must not be empty".to_string());
@ -937,7 +1030,12 @@ fn validate_runtime_effect(
}
}
RuntimeEffect::AppendEventRecord { record } => {
validate_event_record_template(record, valid_company_ids)?;
validate_event_record_template(
record,
valid_company_ids,
valid_player_ids,
valid_territory_ids,
)?;
}
RuntimeEffect::ActivateEventRecord { .. }
| RuntimeEffect::DeactivateEventRecord { .. }
@ -950,17 +1048,27 @@ fn validate_runtime_effect(
fn validate_event_record_template(
record: &RuntimeEventRecordTemplate,
valid_company_ids: &BTreeSet<u32>,
valid_player_ids: &BTreeSet<u32>,
valid_territory_ids: &BTreeSet<u32>,
) -> Result<(), String> {
for (condition_index, condition) in record.conditions.iter().enumerate() {
validate_runtime_condition(condition, valid_company_ids).map_err(|err| {
validate_runtime_condition(condition, valid_company_ids, valid_territory_ids).map_err(
|err| {
format!(
"template record_id={}.conditions[{condition_index}] {err}",
record.record_id
)
})?;
},
)?;
}
for (effect_index, effect) in record.effects.iter().enumerate() {
validate_runtime_effect(effect, valid_company_ids).map_err(|err| {
validate_runtime_effect(
effect,
valid_company_ids,
valid_player_ids,
valid_territory_ids,
)
.map_err(|err| {
format!(
"template record_id={}.effects[{effect_index}] {err}",
record.record_id
@ -974,13 +1082,23 @@ fn validate_event_record_template(
fn validate_runtime_condition(
condition: &RuntimeCondition,
valid_company_ids: &BTreeSet<u32>,
valid_territory_ids: &BTreeSet<u32>,
) -> Result<(), String> {
match condition {
RuntimeCondition::CompanyNumericThreshold { target, .. }
| RuntimeCondition::CompanyTerritoryNumericThreshold { target, .. } => {
RuntimeCondition::CompanyNumericThreshold { target, .. } => {
validate_company_target(target, valid_company_ids)
}
RuntimeCondition::TerritoryNumericThreshold { .. } => Ok(()),
RuntimeCondition::TerritoryNumericThreshold { target, .. } => {
validate_territory_target(target, valid_territory_ids)
}
RuntimeCondition::CompanyTerritoryNumericThreshold {
target,
territory,
..
} => {
validate_company_target(target, valid_company_ids)?;
validate_territory_target(territory, valid_territory_ids)
}
}
}
@ -1008,6 +1126,52 @@ fn validate_company_target(
}
}
fn validate_player_target(
target: &RuntimePlayerTarget,
valid_player_ids: &BTreeSet<u32>,
) -> Result<(), String> {
match target {
RuntimePlayerTarget::AllActive
| RuntimePlayerTarget::HumanPlayers
| RuntimePlayerTarget::AiPlayers
| RuntimePlayerTarget::SelectedPlayer
| RuntimePlayerTarget::ConditionTruePlayer => Ok(()),
RuntimePlayerTarget::Ids { ids } => {
if ids.is_empty() {
return Err("target ids must not be empty".to_string());
}
for player_id in ids {
if !valid_player_ids.contains(player_id) {
return Err(format!("target references unknown player_id {player_id}"));
}
}
Ok(())
}
}
}
fn validate_territory_target(
target: &RuntimeTerritoryTarget,
valid_territory_ids: &BTreeSet<u32>,
) -> Result<(), String> {
match target {
RuntimeTerritoryTarget::AllTerritories => Ok(()),
RuntimeTerritoryTarget::Ids { ids } => {
if ids.is_empty() {
return Err("territory target ids must not be empty".to_string());
}
for territory_id in ids {
if !valid_territory_ids.contains(territory_id) {
return Err(format!(
"territory target references unknown territory_id {territory_id}"
));
}
}
Ok(())
}
}
}
#[cfg(test)]
mod tests {
use super::*;
@ -1050,6 +1214,8 @@ mod tests {
},
],
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,
@ -1099,6 +1265,8 @@ mod tests {
metadata: BTreeMap::new(),
companies: Vec::new(),
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,
@ -1136,6 +1304,8 @@ mod tests {
controller_kind: RuntimeCompanyControllerKind::Unknown,
}],
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,
@ -1186,6 +1356,8 @@ mod tests {
controller_kind: RuntimeCompanyControllerKind::Unknown,
}],
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,
@ -1236,6 +1408,8 @@ mod tests {
metadata: BTreeMap::new(),
companies: Vec::new(),
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: Some(RuntimePackedEventCollectionSummary {
@ -1337,6 +1511,8 @@ mod tests {
controller_kind: RuntimeCompanyControllerKind::Human,
}],
selected_company_id: Some(2),
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,
@ -1374,6 +1550,8 @@ mod tests {
controller_kind: RuntimeCompanyControllerKind::Human,
}],
selected_company_id: Some(1),
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,

View file

@ -7,7 +7,8 @@ use sha2::{Digest, Sha256};
use crate::{
RuntimeCompanyConditionTestScope, RuntimeCompanyMetric, RuntimeCompanyTarget,
RuntimeCondition, RuntimeConditionComparator, RuntimeEffect, RuntimeEventRecordTemplate,
RuntimePlayerConditionTestScope, RuntimeTerritoryMetric, RuntimeTrackMetric,
RuntimePlayerConditionTestScope, RuntimePlayerTarget, RuntimeTerritoryMetric,
RuntimeTerritoryTarget, RuntimeTrackMetric,
};
pub const SMP_FOUR_SIDECAR_BYTE_PLANES_MIN_BUNDLE_VERSION: u32 = 0x03ec;
@ -132,7 +133,7 @@ const REAL_GROUPED_EFFECT_DESCRIPTOR_METADATA: [RealGroupedEffectDescriptorMetad
label: "Player Cash",
target_mask_bits: 0x02,
parameter_family: "player_finance_scalar",
executable_in_runtime: false,
executable_in_runtime: true,
},
RealGroupedEffectDescriptorMetadata {
descriptor_id: 2,
@ -2471,6 +2472,7 @@ fn decode_real_condition_row(
negative_sentinel_scope
.filter(|scope| scope.territory_scope_selector_is_0x63)
.map(|_| RuntimeCondition::TerritoryNumericThreshold {
target: RuntimeTerritoryTarget::AllTerritories,
metric,
comparator,
value,
@ -2481,6 +2483,7 @@ fn decode_real_condition_row(
.filter(|scope| scope.territory_scope_selector_is_0x63)
.map(|_| RuntimeCondition::CompanyTerritoryNumericThreshold {
target: RuntimeCompanyTarget::ConditionTrueCompany,
territory: RuntimeTerritoryTarget::AllTerritories,
metric,
comparator,
value,
@ -2588,19 +2591,25 @@ fn decode_real_grouped_effect_action(
.grouped_target_scope_ordinals_0x7fb
.get(row.group_index)
.copied()?;
let target = match target_scope_ordinal {
0 => RuntimeCompanyTarget::ConditionTrueCompany,
1 => RuntimeCompanyTarget::SelectedCompany,
2 => RuntimeCompanyTarget::HumanCompanies,
3 => RuntimeCompanyTarget::AiCompanies,
_ => return None,
};
if descriptor_metadata.executable_in_runtime
&& descriptor_metadata.descriptor_id == 1
&& row.opcode == 8
&& row.row_shape == "multivalue_scalar"
{
let target = real_grouped_player_target(target_scope_ordinal)?;
return Some(RuntimeEffect::SetPlayerCash {
target,
value: i64::from(row.raw_scalar_value),
});
}
if descriptor_metadata.executable_in_runtime
&& descriptor_metadata.descriptor_id == 2
&& row.opcode == 8
&& row.row_shape == "multivalue_scalar"
{
let target = real_grouped_company_target(target_scope_ordinal)?;
return Some(RuntimeEffect::SetCompanyCash {
target,
value: i64::from(row.raw_scalar_value),
@ -2612,6 +2621,7 @@ fn decode_real_grouped_effect_action(
&& row.row_shape == "bool_toggle"
&& row.raw_scalar_value != 0
{
let target = real_grouped_company_target(target_scope_ordinal)?;
return Some(RuntimeEffect::DeactivateCompany { target });
}
@ -2620,6 +2630,7 @@ fn decode_real_grouped_effect_action(
&& row.row_shape == "scalar_assignment"
&& row.raw_scalar_value >= 0
{
let target = real_grouped_company_target(target_scope_ordinal)?;
return Some(RuntimeEffect::SetCompanyTrackLayingCapacity {
target,
value: Some(row.raw_scalar_value as u32),
@ -2629,6 +2640,26 @@ fn decode_real_grouped_effect_action(
None
}
fn real_grouped_company_target(ordinal: u8) -> Option<RuntimeCompanyTarget> {
match ordinal {
0 => Some(RuntimeCompanyTarget::ConditionTrueCompany),
1 => Some(RuntimeCompanyTarget::SelectedCompany),
2 => Some(RuntimeCompanyTarget::HumanCompanies),
3 => Some(RuntimeCompanyTarget::AiCompanies),
_ => None,
}
}
fn real_grouped_player_target(ordinal: u8) -> Option<RuntimePlayerTarget> {
match ordinal {
0 => Some(RuntimePlayerTarget::ConditionTruePlayer),
1 => Some(RuntimePlayerTarget::SelectedPlayer),
2 => Some(RuntimePlayerTarget::HumanPlayers),
3 => Some(RuntimePlayerTarget::AiPlayers),
_ => None,
}
}
fn parse_synthetic_packed_event_action(bytes: &[u8], cursor: &mut usize) -> Option<RuntimeEffect> {
let opcode = read_u8_at(bytes, *cursor)?;
*cursor += 1;
@ -2784,6 +2815,15 @@ fn runtime_effect_supported_for_save_import(effect: &RuntimeEffect) -> bool {
| RuntimeEffect::ActivateEventRecord { .. }
| RuntimeEffect::DeactivateEventRecord { .. }
| RuntimeEffect::RemoveEventRecord { .. } => true,
RuntimeEffect::SetPlayerCash { target, .. } => matches!(
target,
RuntimePlayerTarget::AllActive
| RuntimePlayerTarget::Ids { .. }
| RuntimePlayerTarget::HumanPlayers
| RuntimePlayerTarget::AiPlayers
| RuntimePlayerTarget::SelectedPlayer
| RuntimePlayerTarget::ConditionTruePlayer
),
RuntimeEffect::SetCompanyCash { target, .. }
| RuntimeEffect::AdjustCompanyCash { target, .. }
| RuntimeEffect::AdjustCompanyDebt { target, .. } => matches!(

View file

@ -4,8 +4,9 @@ use serde::{Deserialize, Serialize};
use crate::{
RuntimeCompanyControllerKind, RuntimeCompanyMetric, RuntimeCompanyTarget, RuntimeCondition,
RuntimeConditionComparator, RuntimeEffect, RuntimeEventRecordTemplate, RuntimeState,
RuntimeSummary, RuntimeTerritoryMetric, RuntimeTrackMetric, RuntimeTrackPieceCounts,
RuntimeConditionComparator, RuntimeEffect, RuntimeEventRecordTemplate, RuntimePlayerTarget,
RuntimeState, RuntimeSummary, RuntimeTerritoryMetric, RuntimeTerritoryTarget,
RuntimeTrackMetric, RuntimeTrackPieceCounts,
calendar::BoundaryEventKind,
};
@ -48,6 +49,7 @@ pub struct ServiceEvent {
pub serviced_record_ids: Vec<u32>,
pub applied_effect_count: u32,
pub mutated_company_ids: Vec<u32>,
pub mutated_player_ids: Vec<u32>,
pub appended_record_ids: Vec<u32>,
pub activated_record_ids: Vec<u32>,
pub deactivated_record_ids: Vec<u32>,
@ -84,6 +86,7 @@ struct AppliedEffectsSummary {
#[derive(Debug, Default)]
struct ResolvedConditionContext {
matching_company_ids: BTreeSet<u32>,
matching_player_ids: BTreeSet<u32>,
}
pub fn execute_step_command(
@ -205,6 +208,7 @@ fn service_trigger_kind(
let mut serviced_record_ids = Vec::new();
let mut applied_effect_count = 0_u32;
let mut mutated_company_ids = BTreeSet::new();
let mut mutated_player_ids = BTreeSet::new();
let mut appended_record_ids = Vec::new();
let mut activated_record_ids = Vec::new();
let mut deactivated_record_ids = Vec::new();
@ -245,6 +249,7 @@ fn service_trigger_kind(
&record_effects,
&condition_context,
&mut mutated_company_ids,
&mut mutated_player_ids,
&mut staged_event_graph_mutations,
)?;
applied_effect_count += effect_summary.applied_effect_count;
@ -276,6 +281,7 @@ fn service_trigger_kind(
serviced_record_ids,
applied_effect_count,
mutated_company_ids: mutated_company_ids.into_iter().collect(),
mutated_player_ids: mutated_player_ids.into_iter().collect(),
appended_record_ids,
activated_record_ids,
deactivated_record_ids,
@ -296,6 +302,7 @@ fn apply_runtime_effects(
effects: &[RuntimeEffect],
condition_context: &ResolvedConditionContext,
mutated_company_ids: &mut BTreeSet<u32>,
mutated_player_ids: &mut BTreeSet<u32>,
staged_event_graph_mutations: &mut Vec<EventGraphMutation>,
) -> Result<AppliedEffectsSummary, String> {
let mut summary = AppliedEffectsSummary::default();
@ -319,6 +326,20 @@ fn apply_runtime_effects(
mutated_company_ids.insert(company_id);
}
}
RuntimeEffect::SetPlayerCash { target, value } => {
let player_ids = resolve_player_target_ids(state, target, condition_context)?;
for player_id in player_ids {
let player = state
.players
.iter_mut()
.find(|player| player.player_id == player_id)
.ok_or_else(|| {
format!("missing player_id {player_id} while applying cash effect")
})?;
player.current_cash = *value;
mutated_player_ids.insert(player_id);
}
}
RuntimeEffect::DeactivateCompany { target } => {
let company_ids = resolve_company_target_ids(state, target, condition_context)?;
for company_id in company_ids {
@ -520,21 +541,25 @@ fn evaluate_record_conditions(
}
}
RuntimeCondition::TerritoryNumericThreshold {
target,
metric,
comparator,
value,
} => {
let actual = territory_metric_value(state, *metric);
let territory_ids = resolve_territory_target_ids(state, target)?;
let actual = territory_metric_value(state, &territory_ids, *metric);
if !compare_condition_value(actual, *comparator, *value) {
return Ok(None);
}
}
RuntimeCondition::CompanyTerritoryNumericThreshold {
target,
territory,
metric,
comparator,
value,
} => {
let territory_ids = resolve_territory_target_ids(state, territory)?;
let resolved = resolve_company_target_ids(
state,
target,
@ -544,7 +569,12 @@ fn evaluate_record_conditions(
.into_iter()
.filter(|company_id| {
compare_condition_value(
company_territory_metric_value(state, *company_id, *metric),
company_territory_metric_value(
state,
*company_id,
&territory_ids,
*metric,
),
*comparator,
*value,
)
@ -563,6 +593,7 @@ fn evaluate_record_conditions(
Ok(Some(ResolvedConditionContext {
matching_company_ids: company_matches.unwrap_or_default(),
matching_player_ids: BTreeSet::new(),
}))
}
@ -676,6 +707,119 @@ fn resolve_company_target_ids(
}
}
fn resolve_player_target_ids(
state: &RuntimeState,
target: &RuntimePlayerTarget,
condition_context: &ResolvedConditionContext,
) -> Result<Vec<u32>, String> {
match target {
RuntimePlayerTarget::AllActive => Ok(state
.players
.iter()
.filter(|player| player.active)
.map(|player| player.player_id)
.collect()),
RuntimePlayerTarget::Ids { ids } => {
let known_ids = state
.players
.iter()
.map(|player| player.player_id)
.collect::<BTreeSet<_>>();
for player_id in ids {
if !known_ids.contains(player_id) {
return Err(format!("target references unknown player_id {player_id}"));
}
}
Ok(ids.clone())
}
RuntimePlayerTarget::HumanPlayers => {
if state
.players
.iter()
.any(|player| player.controller_kind == RuntimeCompanyControllerKind::Unknown)
{
return Err(
"target requires player role context but at least one player has unknown controller_kind"
.to_string(),
);
}
Ok(state
.players
.iter()
.filter(|player| {
player.active && player.controller_kind == RuntimeCompanyControllerKind::Human
})
.map(|player| player.player_id)
.collect())
}
RuntimePlayerTarget::AiPlayers => {
if state
.players
.iter()
.any(|player| player.controller_kind == RuntimeCompanyControllerKind::Unknown)
{
return Err(
"target requires player role context but at least one player has unknown controller_kind"
.to_string(),
);
}
Ok(state
.players
.iter()
.filter(|player| {
player.active && player.controller_kind == RuntimeCompanyControllerKind::Ai
})
.map(|player| player.player_id)
.collect())
}
RuntimePlayerTarget::SelectedPlayer => {
let selected_player_id = state
.selected_player_id
.ok_or_else(|| "target requires selected_player_id context".to_string())?;
if state
.players
.iter()
.any(|player| player.player_id == selected_player_id && player.active)
{
Ok(vec![selected_player_id])
} else {
Err("target requires selected_player_id to reference an active player".to_string())
}
}
RuntimePlayerTarget::ConditionTruePlayer => {
if condition_context.matching_player_ids.is_empty() {
Err("target requires player condition-evaluation context".to_string())
} else {
Ok(condition_context.matching_player_ids.iter().copied().collect())
}
}
}
}
fn resolve_territory_target_ids(
state: &RuntimeState,
target: &RuntimeTerritoryTarget,
) -> Result<Vec<u32>, String> {
match target {
RuntimeTerritoryTarget::AllTerritories => {
Ok(state.territories.iter().map(|territory| territory.territory_id).collect())
}
RuntimeTerritoryTarget::Ids { ids } => {
let known_ids = state
.territories
.iter()
.map(|territory| territory.territory_id)
.collect::<BTreeSet<_>>();
for territory_id in ids {
if !known_ids.contains(territory_id) {
return Err(format!("territory target references unknown territory_id {territory_id}"));
}
}
Ok(ids.clone())
}
}
}
fn company_metric_value(company: &crate::RuntimeCompany, metric: RuntimeCompanyMetric) -> i64 {
match metric {
RuntimeCompanyMetric::CurrentCash => company.current_cash,
@ -697,9 +841,14 @@ fn company_metric_value(company: &crate::RuntimeCompany, metric: RuntimeCompanyM
}
}
fn territory_metric_value(state: &RuntimeState, metric: RuntimeTerritoryMetric) -> i64 {
fn territory_metric_value(
state: &RuntimeState,
territory_ids: &[u32],
metric: RuntimeTerritoryMetric,
) -> i64 {
state.territories
.iter()
.filter(|territory| territory_ids.contains(&territory.territory_id))
.map(|territory| {
track_piece_metric_value(
territory.track_piece_counts,
@ -712,11 +861,12 @@ fn territory_metric_value(state: &RuntimeState, metric: RuntimeTerritoryMetric)
fn company_territory_metric_value(
state: &RuntimeState,
company_id: u32,
territory_ids: &[u32],
metric: RuntimeTrackMetric,
) -> i64 {
state.company_territory_track_piece_counts
.iter()
.filter(|entry| entry.company_id == company_id)
.filter(|entry| entry.company_id == company_id && territory_ids.contains(&entry.territory_id))
.map(|entry| track_piece_metric_value(entry.track_piece_counts, metric))
.sum()
}
@ -805,6 +955,8 @@ mod tests {
available_track_laying_capacity: None,
}],
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,

View file

@ -29,6 +29,7 @@ pub struct RuntimeSummary {
pub metadata_count: usize,
pub company_count: usize,
pub active_company_count: usize,
pub player_count: usize,
pub territory_count: usize,
pub company_territory_track_count: usize,
pub packed_event_collection_present: bool,
@ -40,7 +41,11 @@ pub struct RuntimeSummary {
pub packed_event_blocked_missing_company_context_count: usize,
pub packed_event_blocked_missing_selection_context_count: usize,
pub packed_event_blocked_missing_company_role_context_count: usize,
pub packed_event_blocked_missing_player_context_count: usize,
pub packed_event_blocked_missing_player_selection_context_count: usize,
pub packed_event_blocked_missing_player_role_context_count: usize,
pub packed_event_blocked_missing_condition_context_count: usize,
pub packed_event_blocked_missing_player_condition_context_count: usize,
pub packed_event_blocked_company_condition_scope_disabled_count: usize,
pub packed_event_blocked_player_condition_scope_count: usize,
pub packed_event_blocked_territory_condition_scope_count: usize,
@ -49,6 +54,7 @@ pub struct RuntimeSummary {
pub packed_event_blocked_unmapped_ordinary_condition_count: usize,
pub packed_event_blocked_missing_compact_control_count: usize,
pub packed_event_blocked_unmapped_real_descriptor_count: usize,
pub packed_event_blocked_territory_policy_descriptor_count: usize,
pub packed_event_blocked_structural_only_count: usize,
pub event_runtime_record_count: usize,
pub candidate_availability_count: usize,
@ -136,6 +142,7 @@ impl RuntimeSummary {
.iter()
.filter(|company| company.active)
.count(),
player_count: state.players.len(),
territory_count: state.territories.len(),
company_territory_track_count: state.company_territory_track_piece_counts.len(),
packed_event_collection_present: state.packed_event_collection.is_some(),
@ -218,6 +225,48 @@ impl RuntimeSummary {
.count()
})
.unwrap_or(0),
packed_event_blocked_missing_player_context_count: state
.packed_event_collection
.as_ref()
.map(|summary| {
summary
.records
.iter()
.filter(|record| {
record.import_outcome.as_deref()
== Some("blocked_missing_player_context")
})
.count()
})
.unwrap_or(0),
packed_event_blocked_missing_player_selection_context_count: state
.packed_event_collection
.as_ref()
.map(|summary| {
summary
.records
.iter()
.filter(|record| {
record.import_outcome.as_deref()
== Some("blocked_missing_player_selection_context")
})
.count()
})
.unwrap_or(0),
packed_event_blocked_missing_player_role_context_count: state
.packed_event_collection
.as_ref()
.map(|summary| {
summary
.records
.iter()
.filter(|record| {
record.import_outcome.as_deref()
== Some("blocked_missing_player_role_context")
})
.count()
})
.unwrap_or(0),
packed_event_blocked_missing_condition_context_count: state
.packed_event_collection
.as_ref()
@ -232,6 +281,20 @@ impl RuntimeSummary {
.count()
})
.unwrap_or(0),
packed_event_blocked_missing_player_condition_context_count: state
.packed_event_collection
.as_ref()
.map(|summary| {
summary
.records
.iter()
.filter(|record| {
record.import_outcome.as_deref()
== Some("blocked_missing_player_condition_context")
})
.count()
})
.unwrap_or(0),
packed_event_blocked_company_condition_scope_disabled_count: state
.packed_event_collection
.as_ref()
@ -344,6 +407,20 @@ impl RuntimeSummary {
.count()
})
.unwrap_or(0),
packed_event_blocked_territory_policy_descriptor_count: state
.packed_event_collection
.as_ref()
.map(|summary| {
summary
.records
.iter()
.filter(|record| {
record.import_outcome.as_deref()
== Some("blocked_territory_policy_descriptor")
})
.count()
})
.unwrap_or(0),
packed_event_blocked_structural_only_count: state
.packed_event_collection
.as_ref()
@ -425,6 +502,8 @@ mod tests {
metadata: BTreeMap::new(),
companies: Vec::new(),
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: Some(RuntimePackedEventCollectionSummary {
@ -650,6 +729,8 @@ mod tests {
},
],
selected_company_id: None,
players: Vec::new(),
selected_player_id: None,
territories: Vec::new(),
company_territory_track_piece_counts: Vec::new(),
packed_event_collection: None,