Narrow event trigger bridge to nondirect framing
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@ -259,6 +259,13 @@ Working rule:
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`Game Variable 1`, `Company Variable 1..4`, and `Player Variable 1`, so the next pass can
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focus on that smaller subset instead of the full 24-row compact collection while avoiding the
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earlier overclaim that opcode `4` alone already proves a placed-structure mutation row
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- the sampled-map framing split is narrower now too:
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targeted real-map inspections of `Texas Tea.gmp`, `British Isles.gmp`, and `Germany.gmp`
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still show their entire event-runtime collections as nondirect compact
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`0x4e99/0x4e9a/0x4e9b` rows with `records_with_trigger_kind = 0`, even when grouped rows
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already reach the grounded `0x00431b20` dispatch strip. That means the direct full-record
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`0x4e21/0x4e22` parser path is not currently bridging `[event+0x7ef]` for the ordinary
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mutation-capable rows in those sampled maps.
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- cross-map probing now gives a better static-analysis lead too:
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`British Isles.gmp` shows no current `0x00431b20` dispatch-strip rows, `Germany.gmp` stays on
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`Game Variable 1` plus `Company Variable 3..4`, while `Texas Tea.gmp` adds `Economic Status`
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