Implement runtime variable event conditions
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15 changed files with 1442 additions and 29 deletions
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@ -76,14 +76,17 @@ Implemented today:
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landing surface too: representative descriptors import as `SetWorldScalarOverride` and land in
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`RuntimeState.world_scalar_overrides`
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- the runtime-variable strip `39..54` now imports and executes too through bounded event-owned
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world/company/player/territory variable maps, so those descriptors no longer depend on generic
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evidence parity or ad hoc fixture-only state
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world/company/player/territory variable maps, and the matching ordinary-condition strip now
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gates runtime records through those same maps too, so those descriptors and conditions no longer
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depend on generic evidence parity or ad hoc fixture-only state
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- the grounded aggregate cargo-economics descriptors now execute too: descriptor `105`
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`All Cargo Prices` and descriptors `177..179` `All Cargo Production` / `All Factory Production`
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/ `All Farm/Mine Production` import through bounded cargo override surfaces, and the grounded
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named cargo-production strip `180..229` now imports through named cargo production overrides too
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- the named cargo-price strip `106..176` now sits on explicit
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`blocked_evidence_blocked_descriptor` parity instead of generic unmapped-descriptor frontier
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- the add-building strip `503..519` is now explicitly classified as recovered shell-owned parity
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with tracked fixture coverage, not generic unresolved descriptor residue
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- a minimal event-owned train surface and an opaque economic-status lane now exist in runtime
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state, and real descriptors `8` = `Economic Status`, `9` = `Confiscate All`, and `15` =
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`Retire Train` now import and execute through the ordinary runtime path when overlay context
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