Make locomotive context save-native
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18 changed files with 1240 additions and 83 deletions
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@ -87,13 +87,13 @@ Implemented today:
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`RuntimeState.named_locomotive_availability`, and imported runtime effects can mutate that map
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through the ordinary event-service path without requiring Trainbuy or live locomotive-pool parity
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- the recovered locomotives-page availability bands can now import as full scalar overrides
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through an overlay-backed `RuntimeState.locomotive_catalog` into
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`RuntimeState.named_locomotive_availability`; save-slice-only imports of those rows now fail on
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the explicit `blocked_missing_locomotive_catalog_context` frontier rather than a generic
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unmapped-world bucket
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through `RuntimeState.locomotive_catalog` into `RuntimeState.named_locomotive_availability`;
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raw `.smp` inspection/export now reconstructs the save-side locomotive row family and derives the
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catalog directly into save-slice documents, so standalone save-slice imports can execute those
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rows whenever the save carries enough catalog entries
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- the adjacent locomotive-cost bands `352..451` and `475..500` now import too through the same
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overlay-backed catalog into the event-owned `RuntimeState.named_locomotive_cost` map when their
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scalar payloads are nonnegative
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save-native or embedded catalog into the event-owned `RuntimeState.named_locomotive_cost` map
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when their scalar payloads are nonnegative
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- the remaining recovered scalar world families now execute as well: cargo-production `230..240`
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rows lower into slot-indexed `cargo_production_overrides`, and territory-access-cost descriptor
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`453` lowers into `world_restore.territory_access_cost`
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