Expand runtime event graph service
This commit is contained in:
parent
049ffa6bd8
commit
6ebe5fffeb
14 changed files with 1803 additions and 254 deletions
21
README.md
21
README.md
|
|
@ -8,8 +8,10 @@ enough to choose good rewrite targets. As we go, we document evidence, keep a cu
|
|||
and stand up Rust tooling that can validate artifacts and later host replacement code.
|
||||
|
||||
The long-term direction is still a DLL we can inject into the original executable, patching in
|
||||
individual functions as we build them out. The current implementation milestone is smaller: a
|
||||
minimal PE32 Rust hook that can load into RT3 under Wine without changing behavior.
|
||||
individual functions as we build them out. The active implementation milestone is now a headless
|
||||
runtime rehost layer that can execute deterministic world work, compare normalized state, and grow
|
||||
subsystem breadth without depending on the shell or presentation path. The PE32 hook remains useful
|
||||
as capture and integration tooling, but it is no longer the main execution milestone.
|
||||
|
||||
## Project Docs
|
||||
|
||||
|
|
@ -29,10 +31,17 @@ The first committed exports for the canonical 1.06 executable live in `artifacts
|
|||
The Rust workspace is split into focused crates:
|
||||
|
||||
- `rrt-model`: shared types for addresses, function-map rows, and control-loop concepts
|
||||
- `rrt-cli`: validation and repo-health checks for the reverse-engineering baseline
|
||||
- `rrt-hook`: minimal Windows DLL scaffold that currently builds a `dinput8.dll` proxy for
|
||||
low-risk in-process loading experiments under Wine
|
||||
- `rrt-runtime`: headless runtime state, stepping, normalized event service, and persistence-facing
|
||||
runtime types
|
||||
- `rrt-fixtures`: fixture schemas, loading, normalization, and diff helpers for rehost validation
|
||||
- `rrt-cli`: validation, runtime fixture execution, state-diff tools, and repo-health checks
|
||||
- `rrt-hook`: minimal Windows DLL scaffold for low-risk in-process loading, capture, and later
|
||||
integration experiments under Wine
|
||||
|
||||
For the current runtime smoke test, run `tools/run_hook_smoke_test.sh`. It builds the PE32 proxy,
|
||||
For the current headless runtime smoke path, use `cargo run -p rrt-cli -- runtime summarize-fixture
|
||||
fixtures/runtime/minimal-world-step-smoke.json` or one of the broader runtime fixtures under
|
||||
`fixtures/runtime/`.
|
||||
|
||||
For the current hook smoke test, run `tools/run_hook_smoke_test.sh`. It builds the PE32 proxy,
|
||||
copies it into the local RT3 install, launches the game briefly under Wine with
|
||||
`WINEDLLOVERRIDES=dinput8=n,b`, and expects `rrt_hook_attach.log` to appear.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue