Add hook debug tooling and refine RT3 atlas
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@ -28,7 +28,7 @@ What this note is for:
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- File-flow and content-load boundaries
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- World bring-up versus shell-owned cadence questions
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Highest-value open edge:
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Current bounded conclusion:
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- Whether any long-lived gameplay cadence later escapes the bootstrap-owned shell service loop
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entirely, or only nests under it.
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- No later long-lived gameplay cadence is currently grounded outside the bootstrap-owned shell
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service loop; the local evidence still supports the nested-under-shell reading.
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