Split control-loop atlas into section files

This commit is contained in:
Jan Petykiewicz 2026-04-11 17:55:16 -07:00
commit 1040a131da
21 changed files with 5356 additions and 3868 deletions

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## Next Mapping Passes
- Resolve the owner-side callback roles behind the validated GameSpy packet branches, especially
`[route+0x9c]`, `[route+0xa0]`, `[route+0xa4]`, and `[route+0xd4]`.
- Determine whether any later world-mode branch beneath the frame owner bypasses the shell
controller input path for non-cursor gameplay input, since the current grounded overlay and cursor
helpers still reuse `0x006d4018`.
- Keep detailed pending-template or transport work scoped to the specific atlas edges that remain
unresolved.