137 lines
5.5 KiB
Text
137 lines
5.5 KiB
Text
|
|
.\Data\CargoTypes\
|
||
|
|
AZ Rail Rat
|
||
|
|
CargoCarOverlay.imb
|
||
|
|
gpdCargoTypeDB
|
||
|
|
gptGameMap
|
||
|
|
Quicksave
|
||
|
|
Detail maps
|
||
|
|
WorldMapSave
|
||
|
|
CargoModels
|
||
|
|
%1_CargoModel%2.3dp
|
||
|
|
CargoIcons
|
||
|
|
%1_CargoIcon%2.3dp
|
||
|
|
cargoSkin
|
||
|
|
railty3
|
||
|
|
>CargoMoney_DollarSign
|
||
|
|
maps
|
||
|
|
saved games
|
||
|
|
Railroad Tycoon 3
|
||
|
|
Map '% 30s' Event '% 30s' Length %d Text '%s'
|
||
|
|
; Map Briefing (Multi Player, if applicable)
|
||
|
|
; Map Briefing (Single Player)
|
||
|
|
; Map Description
|
||
|
|
; * The map description is displayed in a tight space and must stay fairly short.
|
||
|
|
; information only for the person editing the map is placed. This is not
|
||
|
|
; Scenario Text File, version 1.1
|
||
|
|
MAPS\%s.lng
|
||
|
|
maps\*.gmp
|
||
|
|
AnyCargo
|
||
|
|
AnyCargo.imb
|
||
|
|
Cargo.imb
|
||
|
|
CCargo.win
|
||
|
|
?CargoMinNum.imb
|
||
|
|
?Setup_Choose_Map_Buttons.imb
|
||
|
|
PaintSound.win
|
||
|
|
DirectSound3D Hardware Support
|
||
|
|
.\Data\GrayscaleMaps
|
||
|
|
Video.win
|
||
|
|
All players will use the HOST version of the save game.
|
||
|
|
Transfer save game to all players.
|
||
|
|
Only the host may save the game.
|
||
|
|
Control the volume of the 'ching' sound when trains arrive at a station
|
||
|
|
Save Game: %1
|
||
|
|
The text for this event will replace the default briefing text (useful if you want to change goals in the middle of a scenario).
|
||
|
|
Unable to create Direct Play interface.
|
||
|
|
Save your pennies and try again some other time.
|
||
|
|
This railroad has been liquidated by its creditors. The creditors are operating the remaining track and stations, which have a book value of %1.
|
||
|
|
The map you're trying to load is %1 X %2. Maps can be NO LARGER than 1024 on each side, and we recommend smaller sizes. Please set the size to scale to:
|
||
|
|
Unable to create saved game.
|
||
|
|
This may be because you don't have user privileges to create files (i.e. you're using a Limited User Account), or because you're trying to overwrite a saved game that is write protected.
|
||
|
|
Please note: You have saved a map that is designated as a campaign map. It WILL NOT show up in the list of scenarios to be played when the user selects 'New Scenario'.
|
||
|
|
If you want it to show up in that list, go into the editor control panel, under 'General', and uncheck the 'Campaign Scenario' checkbox, then resave it.
|
||
|
|
Disabling Hardware T & L may be useful in resolving/reducing problems with crashes/lockups/freezes. If you experience crashes within one hour or less (sometimes as little as 2 minutes) of going into the main 3D world, this option may resolve your problem (which, at its core can be caused by a variety of factors including old/incompatible drivers and firmware for video cards, motherboards and BIOS chipsets).
|
||
|
|
Disabling Hardware T & L will reduce frame rates by about 15-30% on cards that support Hardware T & L (basically most video card/chipsets made since 2001, and some older ones, too). You can roughly offset this slowdown by reducing the visual detail setting by one level.
|
||
|
|
Good. At the start of this scenario, you have $150,000 in personal cash to invest. However, starting a successful railroad requires more capital than that - usually you want at least $1 million or more in starting funds for your company.
|
||
|
|
interfejsu Direct Play.
|
||
|
|
Mapa, kt
|
||
|
|
posiada rozmiary: %1 X %2. Maksymalny rozmiar dowolnego boku mapy wynosi 1024, ale zalecamy korzysta
|
||
|
|
z mniejszych map. Prosz
|
||
|
|
wyskalowana mapa:
|
||
|
|
map
|
||
|
|
lona jako mapa do trybu kampanii. Mapa ta NIE POJAWI SI
|
||
|
|
eli chcesz, aby mapa figurowa
|
||
|
|
pnie ponownie zapisz map
|
||
|
|
ry spowodowany jest przez rozmaite czynniki, w tym niekompatybilne sterowniki kart video, p
|
||
|
|
kart video wyprodukowanych po roku 2001).
|
||
|
|
s a videok
|
||
|
|
bb videok
|
||
|
|
til si quieres cambiar los objetivos de un escenario mientras juegas en
|
||
|
|
No se puede crear interfaz Direct lay.
|
||
|
|
No se puede crear interfaz Direct Play.
|
||
|
|
El mapa que est
|
||
|
|
s intentando cargar es de %1 X %2. Los mapas NO PUEDEN medir m
|
||
|
|
os. Por favor ajusta la escala de mapa a:
|
||
|
|
n: Has guardado un mapa dise
|
||
|
|
ado como mapa de campa
|
||
|
|
en la lista de escenarios en los que jugar cuando el usuario elija 'Nuevo escenario'.
|
||
|
|
n 'Escenario de campa
|
||
|
|
scenario).
|
||
|
|
Impossibile creare interfaccia Direct Play.
|
||
|
|
La mappa che stai cercando di caricare
|
||
|
|
%1 X %2. Le mappe NON possono essere pi
|
||
|
|
Attenzione: hai salvato una mappa come mappa per una campagna. NON VERR
|
||
|
|
inclusa nella lista degli scenari che compare quando l'utente seleziona 'Nuovo scenario'.
|
||
|
|
Se vuoi che la mappa compaia in quella lista, vai nel pannello di controllo dell'editor, sotto 'Generale', togli il segno di spunta da 'Scenario campagna' e salvala di nuovo.
|
||
|
|
di fattori tra cui driver e firmware vecchio/incompatibile per la scheda video, la scheda madre e il BIOS).
|
||
|
|
il frame rate di circa il 15-30% su schede con il supporto per questa tecnologia (ovvero la maggior parte delle schede video/chipset prodotti dal 2001 e anche su alcune pi
|
||
|
|
vecchie). Puoi bilanciare questo rallentamento riducendo il dettaglio video di un livello.
|
||
|
|
er l'interface Direct Play.
|
||
|
|
Direct-Play-Interface konnte nicht erstellt werden.
|
||
|
|
rt3_debug.txt
|
||
|
|
language_debug.txt
|
||
|
|
(D3D) Used VRAM: %3 Kb
|
||
|
|
.\Saved Games\
|
||
|
|
.\Maps\
|
||
|
|
.\Data\Sound\
|
||
|
|
.\Data\GrayscaleMaps\
|
||
|
|
Illegal file - map importer only supports 24 and 32 bit .TGAs
|
||
|
|
memory bitmap
|
||
|
|
DirectSound3D 7+ Software - Pan and Volume
|
||
|
|
Software\Microsoft\Direct3D
|
||
|
|
DisableD3DXPSGP
|
||
|
|
d3d8d.dll
|
||
|
|
DebugSetMute
|
||
|
|
d3d8.dll
|
||
|
|
preprocessor directives are not supported
|
||
|
|
LoadDebugRuntime
|
||
|
|
SOFTWARE\Microsoft\Direct3D
|
||
|
|
D3DX8 Shader Assembler Version 0.91
|
||
|
|
mapname
|
||
|
|
SetCurrentDirectoryA
|
||
|
|
GetCurrentDirectoryA
|
||
|
|
OutputDebugStringA
|
||
|
|
_AIL_set_redist_directory@4
|
||
|
|
mss32.dll
|
||
|
|
_BinkGetError@0
|
||
|
|
_BinkCopyToBuffer@28
|
||
|
|
_BinkClose@4
|
||
|
|
_BinkGetKeyFrame@12
|
||
|
|
_BinkWait@4
|
||
|
|
_BinkNextFrame@4
|
||
|
|
_BinkDoFrame@4
|
||
|
|
_BinkGoto@12
|
||
|
|
_BinkSetVolume@12
|
||
|
|
_BinkOpen@8
|
||
|
|
_BinkSetIOSize@4
|
||
|
|
_BinkSetSoundSystem@8
|
||
|
|
_BinkOpenMiles@4
|
||
|
|
binkw32.dll
|
||
|
|
Direct3DCreate8
|
||
|
|
DirectInput8Create
|
||
|
|
DSOUND.dll
|
||
|
|
MapViewOfFile
|
||
|
|
CreateFileMappingA
|
||
|
|
UnmapViewOfFile
|
||
|
|
LCMapStringA
|
||
|
|
LCMapStringW
|
||
|
|
CreateFontIndirectA
|