inire/examples/04_sbends_and_radii.py

52 lines
1.7 KiB
Python

from inire.geometry.collision import CollisionEngine
from inire.geometry.primitives import Port
from inire.router.astar import AStarContext, route_astar
from inire.router.cost import CostEvaluator
from inire.router.danger_map import DangerMap
from inire.router.pathfinder import PathFinder
from inire.utils.visualization import plot_routing_results
def main() -> None:
print("Running Example 04: SBends and Radii Strategy...")
# 1. Setup Environment
bounds = (0, 0, 100, 100)
engine = CollisionEngine(clearance=2.0)
danger_map = DangerMap(bounds=bounds)
danger_map.precompute([])
evaluator = CostEvaluator(engine, danger_map, bend_penalty=200.0, sbend_penalty=400.0)
# Define a custom router with multiple SBend radii and specific offsets
context = AStarContext(
evaluator,
snap_size=1.0,
bend_radii=[20.0, 50.0],
sbend_radii=[5.0, 10.0, 50.0],
sbend_offsets=[2.0, 5.0, 10.0, 20.0, 50.0]
)
pf = PathFinder(context)
# 2. Define Netlist
# High-density parallel nets with varying offsets
netlist = {}
for i in range(10):
# Starts at x=50, y=50+i*10. Targets at x=450, y=60+i*10.
# This forces small vertical jogs (SBends)
netlist[f"net_{i}"] = (Port(50, 50 + i * 10, 0), Port(450, 55 + i * 10, 0))
net_widths = {nid: 2.0 for nid in netlist}
# 3. Route
print(f"Routing {len(netlist)} nets with custom SBend strategy...")
results = pf.route_all(netlist, net_widths, shuffle_nets=True)
# 4. Visualize
fig, ax = plot_routing_results(results, [], bounds, netlist=netlist)
fig.savefig("examples/04_sbends_and_radii.png")
print("Saved plot to examples/04_sbends_and_radii.png")
if __name__ == "__main__":
main()