from shapely.geometry import Polygon from inire.geometry.collision import CollisionEngine from inire.geometry.primitives import Port from inire.router.astar import AStarRouter from inire.router.cost import CostEvaluator from inire.router.danger_map import DangerMap from inire.router.pathfinder import PathFinder from inire.utils.visualization import plot_routing_results def main() -> None: print("Running Example 01: Simple Route...") # 1. Setup Environment # Define the routing area bounds (minx, miny, maxx, maxy) bounds = (0, 0, 100, 100) engine = CollisionEngine(clearance=2.0) danger_map = DangerMap(bounds=bounds) # Add a simple rectangular obstacle obstacle = Polygon([(30, 20), (70, 20), (70, 40), (30, 40)]) engine.add_static_obstacle(obstacle) # Precompute the danger map (distance field) for heuristics danger_map.precompute([obstacle]) evaluator = CostEvaluator(engine, danger_map, bend_penalty=50.0, sbend_penalty=150.0) router = AStarRouter(evaluator, snap_size=1.0, bend_radii=[10.0]) pf = PathFinder(router, evaluator) # 2. Define Netlist # Route from (10, 10) to (90, 50) # The obstacle at y=20-40 blocks the direct path. netlist = { "simple_net": (Port(10, 10, 0), Port(90, 50, 0)), } net_widths = {"simple_net": 2.0} # 3. Route results = pf.route_all(netlist, net_widths) # 4. Check Results if results["simple_net"].is_valid: print("Success! Route found.") print(f"Path collisions: {results['simple_net'].collisions}") else: print("Failed to route.") # 5. Visualize fig, ax = plot_routing_results(results, [obstacle], bounds, netlist=netlist) fig.savefig("examples/01_simple_route.png") print("Saved plot to examples/01_simple_route.png") if __name__ == "__main__": main()