from inire.geometry.collision import CollisionEngine from inire.geometry.primitives import Port from inire.router.astar import AStarContext, AStarMetrics from inire.router.cost import CostEvaluator from inire.router.danger_map import DangerMap from inire.router.pathfinder import PathFinder from inire.utils.visualization import plot_routing_results def main() -> None: print("Running Example 03: Locked Paths...") # 1. Setup Environment bounds = (0, -50, 100, 50) engine = CollisionEngine(clearance=2.0) danger_map = DangerMap(bounds=bounds) danger_map.precompute([]) evaluator = CostEvaluator(engine, danger_map) context = AStarContext(evaluator, snap_size=1.0, bend_radii=[10.0]) metrics = AStarMetrics() pf = PathFinder(context, metrics) # 2. Route Net A and 'Lock' it # Net A is a straight path blocking the direct route for Net B print("Routing initial net...") netlist_a = {"netA": (Port(10, 0, 0), Port(90, 0, 0))} results_a = pf.route_all(netlist_a, {"netA": 2.0}) # Locking prevents Net A from being removed or rerouted during NC iterations engine.lock_net("netA") print("Initial net locked as static obstacle.") # 3. Route Net B (forced to detour) print("Routing detour net around locked path...") netlist_b = {"netB": (Port(50, -20, 90), Port(50, 20, 90))} results_b = pf.route_all(netlist_b, {"netB": 2.0}) # 4. Visualize results = {**results_a, **results_b} fig, ax = plot_routing_results(results, [], bounds) fig.savefig("examples/03_locked_paths.png") print("Saved plot to examples/03_locked_paths.png") if __name__ == "__main__": main()