from inire.geometry.collision import CollisionEngine from inire.geometry.primitives import Port from inire.router.astar import AStarContext, AStarMetrics from inire.router.cost import CostEvaluator from inire.router.danger_map import DangerMap from inire.router.pathfinder import PathFinder from inire.utils.visualization import plot_routing_results def main() -> None: print("Running Example 02: Congestion Resolution (Triple Crossing)...") # 1. Setup Environment bounds = (0, 0, 100, 100) engine = CollisionEngine(clearance=2.0) danger_map = DangerMap(bounds=bounds) danger_map.precompute([]) # Configure a router with high congestion penalties evaluator = CostEvaluator(engine, danger_map, greedy_h_weight=1.5, bend_penalty=50.0, sbend_penalty=150.0) context = AStarContext(evaluator, snap_size=1.0, bend_radii=[10.0], sbend_radii=[10.0]) metrics = AStarMetrics() pf = PathFinder(context, metrics, base_congestion_penalty=1000.0) # 2. Define Netlist # Three nets that must cross each other in a small area netlist = { "horizontal": (Port(10, 50, 0), Port(90, 50, 0)), "vertical_up": (Port(45, 10, 90), Port(45, 90, 90)), "vertical_down": (Port(55, 90, 270), Port(55, 10, 270)), } net_widths = {nid: 2.0 for nid in netlist} # 3. Route # PathFinder uses Negotiated Congestion to resolve overlaps iteratively results = pf.route_all(netlist, net_widths) # 4. Check Results all_valid = all(res.is_valid for res in results.values()) if all_valid: print("Success! Congestion resolved for all nets.") else: print("Failed to resolve congestion for some nets.") # 5. Visualize fig, ax = plot_routing_results(results, [], bounds, netlist=netlist) fig.savefig("examples/02_congestion_resolution.png") print("Saved plot to examples/02_congestion_resolution.png") if __name__ == "__main__": main()