from inire.geometry.collision import CollisionEngine from inire.geometry.primitives import Port from inire.router.astar import AStarContext, AStarMetrics from inire.router.cost import CostEvaluator from inire.router.danger_map import DangerMap from inire.router.pathfinder import PathFinder from inire.utils.visualization import plot_routing_results def main() -> None: print("Running Example 01: Simple Route...") # 1. Setup Environment # We define a 100um x 100um routing area bounds = (0, 0, 100, 100) # Clearance of 2.0um between waveguides engine = CollisionEngine(clearance=2.0) # Precompute DangerMap for heuristic speedup danger_map = DangerMap(bounds=bounds) danger_map.precompute([]) # No obstacles yet # 2. Configure Router evaluator = CostEvaluator(engine, danger_map) context = AStarContext(evaluator, snap_size=1.0, bend_radii=[10.0]) metrics = AStarMetrics() pf = PathFinder(context, metrics) # 3. Define Netlist # Start at (10, 50) pointing East (0 deg) # Target at (90, 50) pointing East (0 deg) netlist = { "net1": (Port(10, 50, 0), Port(90, 50, 0)), } net_widths = {"net1": 2.0} # 4. Route results = pf.route_all(netlist, net_widths) # 5. Check Results res = results["net1"] if res.is_valid: print("Success! Route found.") print(f"Path collisions: {res.collisions}") else: print("Failed to find route.") # 6. Visualize # plot_routing_results takes a dict of RoutingResult objects fig, ax = plot_routing_results(results, [], bounds) fig.savefig("examples/01_simple_route.png") print("Saved plot to examples/01_simple_route.png") if __name__ == "__main__": main()