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1 Commits
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e12e52cbcf |
7
.gitignore
vendored
7
.gitignore
vendored
@ -1,10 +1,3 @@
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*.pyc
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*.pyc
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__pycache__
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__pycache__
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*.idea
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*.idea
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build/
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dist/
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*.egg-info/
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.mypy_cache
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15
README.md
15
README.md
@ -6,22 +6,13 @@ float_raster calculates pixel values with float64 precision and is capable of dr
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with variable pixel widths and heights.
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with variable pixel widths and heights.
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- [Source repository](https://mpxd.net/code/jan/float_raster)
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- [PyPi](https://pypi.org/project/float_raster)
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## Installation
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## Installation
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Requirements:
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Requirements:
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* python >=3.11
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* python 3 (written and tested with 3.5)
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* numpy
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* numpy
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Install with pip:
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Install with pip, via git:
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```bash
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```bash
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pip3 install float_raster
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pip install git+https://mpxd.net/code/jan/float_raster.git@release
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```
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Alternatively, install via git
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```bash
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pip3 install git+https://mpxd.net/code/jan/float_raster.git@release
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```
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```
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@ -1,19 +1,22 @@
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from numpy.typing import ArrayLike, NDArray
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"""
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Module for rasterizing polygons, with float-precision anti-aliasing on
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a non-uniform rectangular grid.
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See the documentation for raster(...) for details.
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"""
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from typing import Tuple
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import numpy
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import numpy
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from numpy import logical_and, diff, floor, ceil, ones, zeros, hstack, full_like, newaxis
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from numpy import logical_and, diff, floor, ceil, ones, zeros, hstack, full_like, newaxis
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from scipy import sparse
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from scipy import sparse
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__author__ = 'Jan Petykiewicz'
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class FloatRasterError(Exception):
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""" Custom exception for float_raster """
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pass
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def raster(
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def raster(vertices: numpy.ndarray,
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vertices: ArrayLike,
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grid_x: numpy.ndarray,
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grid_x: ArrayLike,
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grid_y: numpy.ndarray
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grid_y: ArrayLike,
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) -> numpy.ndarray:
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) -> NDArray[numpy.float64]:
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"""
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"""
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Draws a polygon onto a 2D grid of pixels, setting pixel values equal to the fraction of the
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Draws a polygon onto a 2D grid of pixels, setting pixel values equal to the fraction of the
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pixel area covered by the polygon. This implementation is written for accuracy and works with
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pixel area covered by the polygon. This implementation is written for accuracy and works with
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@ -24,14 +27,11 @@ def raster(
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Polygons are assumed to have clockwise vertex order; reversing the vertex order is equivalent
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Polygons are assumed to have clockwise vertex order; reversing the vertex order is equivalent
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to multiplying the result by -1.
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to multiplying the result by -1.
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Args:
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:param vertices: 2xN ndarray containing x,y coordinates for each vertex of the polygon
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vertices: 2xN ndarray containing `x,y` coordinates for each vertex of the polygon
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:param grid_x: x-coordinates for the edges of each pixel (ie, the leftmost two columns span
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grid_x: x-coordinates for the edges of each pixel (ie, the leftmost two columns span
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x=grid_x[0] to x=grid_x[1] and x=grid_x[1] to x=grid_x[2])
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`x=grid_x[0]` to `x=grid_x[1]` and `x=grid_x[1]` to `x=grid_x[2]`)
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:param grid_y: y-coordinates for the edges of each pixel (see grid_x)
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grid_y: y-coordinates for the edges of each pixel (see `grid_x`)
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:return: 2D ndarray with pixel values in the range [0, 1] containing the anti-aliased polygon
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Returns:
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2D ndarray with pixel values in the range [0, 1] containing the anti-aliased polygon
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"""
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"""
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vertices = numpy.array(vertices)
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vertices = numpy.array(vertices)
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grid_x = numpy.array(grid_x)
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grid_x = numpy.array(grid_x)
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@ -55,15 +55,15 @@ def raster(
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def find_intersections(
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def find_intersections(
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vertices: NDArray[numpy.floating],
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vertices: numpy.ndarray,
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grid_x: NDArray[numpy.floating],
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grid_x: numpy.ndarray,
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grid_y: NDArray[numpy.floating],
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grid_y: numpy.ndarray
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) -> tuple[NDArray[numpy.float64], NDArray[numpy.float64], NDArray[numpy.float64]]:
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) -> Tuple[numpy.ndarray]:
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"""
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"""
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Find intersections between a polygon and grid lines
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Find intersections between a polygon and grid lines
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"""
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"""
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if vertices.shape[0] != 2:
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if vertices.shape[0] != 2:
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raise FloatRasterError('vertices must be 2xN')
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raise Exception('vertices must be 2xN')
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min_bounds = floor(vertices.min(axis=1))
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min_bounds = floor(vertices.min(axis=1))
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max_bounds = ceil(vertices.max(axis=1))
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max_bounds = ceil(vertices.max(axis=1))
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@ -132,18 +132,18 @@ def find_intersections(
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def create_vertices(
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def create_vertices(
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vertices: NDArray[numpy.floating],
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vertices: numpy.ndarray,
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grid_x: NDArray[numpy.floating],
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grid_x: numpy.ndarray,
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grid_y: NDArray[numpy.floating],
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grid_y: numpy.ndarray,
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new_vertex_data: tuple[NDArray[numpy.float64], NDArray[numpy.float64], NDArray[numpy.float64]] | None = None
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new_vertex_data: Tuple[numpy.ndarray] = None
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) -> sparse.coo_matrix:
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) -> sparse.coo_matrix:
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"""
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"""
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Create additional vertices where a polygon crosses gridlines
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Create additional vertices where a polygon crosses gridlines
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"""
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"""
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if vertices.shape[0] != 2:
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if vertices.shape[0] != 2:
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raise FloatRasterError('vertices must be 2xN')
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raise Exception('vertices must be 2xN')
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if grid_x.size < 1 or grid_y.size < 1:
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if grid_x.size < 1 or grid_y.size < 1:
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raise FloatRasterError('Grid must contain at least one line in each direction?')
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raise Exception('Grid must contain at least one line in each direction?')
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num_poly_vertices = vertices.shape[1]
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num_poly_vertices = vertices.shape[1]
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@ -180,14 +180,13 @@ def create_vertices(
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return vertices
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return vertices
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def clip_vertices_to_window(
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def clip_vertices_to_window(
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vertices: NDArray[numpy.float64],
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vertices: numpy.ndarray,
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min_x: float = -numpy.inf,
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min_x: float = -numpy.inf,
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max_x: float = numpy.inf,
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max_x: float = numpy.inf,
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min_y: float = -numpy.inf,
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min_y: float = -numpy.inf,
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max_y: float = numpy.inf
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max_y: float = numpy.inf
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) -> NDArray[numpy.float64]:
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) -> numpy.ndarray:
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"""
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"""
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"""
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"""
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# Remove points outside the window (these will only be original points)
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# Remove points outside the window (these will only be original points)
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@ -206,49 +205,40 @@ def clip_vertices_to_window(
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def get_raster_parts(
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def get_raster_parts(
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vertices: ArrayLike,
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vertices: numpy.ndarray,
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grid_x: ArrayLike,
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grid_x: numpy.ndarray,
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grid_y: ArrayLike,
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grid_y: numpy.ndarray
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) -> sparse.coo_matrix:
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) -> sparse.coo_matrix:
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"""
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"""
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This function performs the same task as `raster(...)`, but instead of returning a dense array
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This function performs the same task as raster(...), but instead of returning a dense array
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of pixel values, it returns a sparse array containing the value
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of pixel values, it returns a sparse array containing the value
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`(-area + 1j * cover)`
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(-area + 1j * cover)
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for each pixel which contains a line segment, where
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for each pixel which contains a line segment, where
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`cover` is the fraction of the pixel's y-length that is traversed by the segment,
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cover is the fraction of the pixel's y-length that is traversed by the segment,
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multiplied by the sign of `(y_final - y_initial)`
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multiplied by the sign of (y_final - y_initial)
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`area` is the fraction of the pixel's area covered by the trapezoid formed by
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area is the fraction of the pixel's area covered by the trapezoid formed by
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the line segment's endpoints (clipped to the cell edges) and their projections
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the line segment's endpoints (clipped to the cell edges) and their projections
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onto the pixel's left (i.e., lowest-x) edge, again multiplied by
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onto the pixel's left (i.e., lowest-x) edge, again multiplied by
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the sign of `(y_final - y_initial)`
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the sign of (y_final - y_initial)
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Note that polygons are assumed to be wound clockwise.
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Note that polygons are assumed to be wound clockwise.
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The result from `raster(...)` can be obtained with
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The result from raster(...) can be obtained with
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`raster_result = numpy.real(lines_result) + numpy.imag(lines_result).cumsum(axis=0)`
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raster_result = numpy.real(lines_result) + numpy.imag(lines_result).cumsum(axis=0)
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Args:
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:param vertices: 2xN ndarray containing x,y coordinates for each point in the polygon
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vertices: 2xN ndarray containing `x, y` coordinates for each point in the polygon
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:param grid_x: x-coordinates for the edges of each pixel (ie, the leftmost two columns span
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grid_x: x-coordinates for the edges of each pixel (ie, the leftmost two columns span
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x=grid_x[0] to x=grid_x[1] and x=grid_x[1] to x=grid_x[2])
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`x=grid_x[0]` to `x=grid_x[1]` and `x=grid_x[1]` to `x=grid_x[2]`)
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:param grid_y: y-coordinates for the edges of each pixel (see grid_x)
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grid_y: y-coordinates for the edges of each pixel (see `grid_x`)
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:return: Complex sparse COO matrix containing area and cover information
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Returns:
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Complex sparse COO matrix containing area and cover information
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"""
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"""
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vertices = numpy.array(vertices)
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grid_x = numpy.array(grid_x)
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grid_y = numpy.array(grid_y)
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if grid_x.size < 2 or grid_y.size < 2:
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if grid_x.size < 2 or grid_y.size < 2:
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raise FloatRasterError('Grid must contain at least one full pixel')
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raise Exception('Grid must contain at least one full pixel')
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num_xy_px = numpy.array([grid_x.size, grid_y.size]) - 1
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num_xy_px = numpy.array([grid_x.size, grid_y.size]) - 1
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vertices = clip_vertices_to_window(
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vertices = clip_vertices_to_window(vertices,
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vertices,
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grid_x[0], grid_x[-1],
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grid_x[0], grid_x[-1],
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grid_y[0], grid_y[-1])
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grid_y[0], grid_y[-1],
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)
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# If the shape fell completely outside our area, just return a blank grid
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# If the shape fell completely outside our area, just return a blank grid
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if vertices.size == 0:
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if vertices.size == 0:
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@ -1 +0,0 @@
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../LICENSE.md
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@ -1 +0,0 @@
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../README.md
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@ -1,18 +0,0 @@
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"""
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Module for rasterizing polygons, with float-precision anti-aliasing on
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a non-uniform rectangular grid.
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See the documentation for float_raster.raster(...) for details.
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"""
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from .float_raster import (
|
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raster as raster,
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find_intersections as find_intersections,
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create_vertices as create_vertices,
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clip_vertices_to_window as clip_vertices_to_window,
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get_raster_parts as get_raster_parts,
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)
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__author__ = 'Jan Petykiewicz'
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__version__ = '0.8'
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@ -1,82 +0,0 @@
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[build-system]
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requires = ["hatchling"]
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build-backend = "hatchling.build"
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[project]
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name = "float_raster"
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description = "High-precision anti-aliasing polygon rasterizer"
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readme = "README.md"
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license = { file = "LICENSE.md" }
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authors = [
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{ name="Jan Petykiewicz", email="jan@mpxd.net" },
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]
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homepage = "https://mpxd.net/code/jan/float_raster"
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repository = "https://mpxd.net/code/jan/float_raster"
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keywords = [
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"coverage",
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"raster",
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"anti-alias",
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"polygon",
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]
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classifiers = [
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"Programming Language :: Python :: 3",
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"Development Status :: 4 - Beta",
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"Intended Audience :: Developers",
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"Intended Audience :: Information Technology",
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"Intended Audience :: Manufacturing",
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"Intended Audience :: Science/Research",
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"License :: OSI Approved :: GNU Affero General Public License v3",
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"Topic :: Scientific/Engineering",
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"Topic :: Scientific/Engineering :: Electronic Design Automation (EDA)",
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"Topic :: Multimedia :: Graphics :: Graphics Conversion",
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]
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requires-python = ">=3.11"
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dynamic = ["version"]
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dependencies = [
|
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"numpy>=1.26",
|
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"scipy~=1.14",
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]
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[tool.hatch.version]
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path = "float_raster/__init__.py"
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|
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[tool.ruff]
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exclude = [
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".git",
|
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"dist",
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]
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line-length = 145
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indent-width = 4
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lint.dummy-variable-rgx = "^(_+|(_+[a-zA-Z0-9_]*[a-zA-Z0-9]+?))$"
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lint.select = [
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"NPY", "E", "F", "W", "B", "ANN", "UP", "SLOT", "SIM", "LOG",
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"C4", "ISC", "PIE", "PT", "RET", "TCH", "PTH", "INT",
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"ARG", "PL", "R", "TRY",
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"G010", "G101", "G201", "G202",
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"Q002", "Q003", "Q004",
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]
|
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lint.ignore = [
|
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#"ANN001", # No annotation
|
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"ANN002", # *args
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"ANN003", # **kwargs
|
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"ANN401", # Any
|
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"ANN101", # self: Self
|
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"SIM108", # single-line if / else assignment
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"RET504", # x=y+z; return x
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"PIE790", # unnecessary pass
|
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"ISC003", # non-implicit string concatenation
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"C408", # dict(x=y) instead of {'x': y}
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"PLR09", # Too many xxx
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"PLR2004", # magic number
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"PLC0414", # import x as x
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"TRY003", # Long exception message
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]
|
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|
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|
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[[tool.mypy.overrides]]
|
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module = [
|
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"scipy",
|
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"scipy.sparse",
|
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]
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ignore_missing_imports = true
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|
16
setup.py
Normal file
16
setup.py
Normal file
@ -0,0 +1,16 @@
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|
#!/usr/bin/env python
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from setuptools import setup
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|
setup(name='float_raster',
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|
version='0.4',
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|
description='High-precision anti-aliasing polygon rasterizer',
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|
author='Jan Petykiewicz',
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|
author_email='anewusername@gmail.com',
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|
url='https://mpxd.net/code/jan/float_raster',
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|
py_modules=['float_raster'],
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|
install_requires=[
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||||||
|
'numpy',
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||||||
|
'scipy',
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||||||
|
],
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||||||
|
)
|
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Reference in New Issue
Block a user